This is my first post in Smogon. Point out anything that I'm doing wrong. My English might not also be the best, but that's what you have to deal with for now.
This team is made around Blissey and Skarmory, probably the firmest walls of OU metagame.
Blissey (252 Def, 252 SpDef, 4 HP)
Ability: Natural Grace
Item: Leftovers
Nature: Calm
Toxic
Wish
Protect
Heal Bell
The Teamplayer is here to heal of your injuries with Wishes and Heal Bells. Blissey can take on any special attacker (excluding Psyshockers and Secret Sworders) and heal of the damage with Wish and Protect -combo or pass the Wish into the appropriate switch-in. Can also be a late-game staller with Toxic. Be aware, that this Blissey is very weak to Taunt.
Skarmory (252 Def, 252 HP, 4 SpDef)
Ability: Sturdy
Item: Leftovers
Nature: Impish
Roost
Brave Bird
Spikes
Whirlwind
The usual set from previous generations. Skarmory is here to take care of physical set-uppers who like to switch-in to Blissey and Spikes are very good for weakening pokes for late-game cleaners.
Blaziken (252 Att, 252 Speed, 4 HP)
Ability: Speed Boost
Item: Blazikenite
Nature: Adamant
Protect
Flare Blitz
Earthquake
High Jump Kick
Besides the fact that Mega-Blaziken is so much of a threat that it's probably gonna get banned in near future, Blaziken is in this team to deal with other problem Blissey has, which is Steel types. With three super-effective moves to Steel, there isn't a single Steel Type that likes to take hits from this thing.
Just to note, Earthquake is useful for many other threats other than Steel types, like Shadow Tag Chandelure. ThunderPunch is a viable option, getting arid likes of Gyarados.
Serperior (252 SpAtt, 252 Speed, 4 HP)
Ability: Contrary
Item: Leftovers
Nature: Timid
Leaf Storm
Dragon Pulse
Hidden Power Fire
Leech Seed
The Special Attacker and the surprise factor. This thing has some many uses. Messing the plans of Spore and Sleep Powder users, using Leech Seed on Counter on the switch and setting-up with Leaf Storm. The most fun Pokemon I have used in a long time.
Azumarill (252 HP, 252 Att, 4 Def)
Ability: Huge Power
Item: Leftovers
Nature: Adamant
Aqua Jet
Play Rough
Superpower
Belly Drum
Probably the one Poke that I need some opinions on. Azumarill is in the team to tank physical Fighting and Fire moves, which my team is very weak to, but by increasing Azumarill's defense you decrease it's offensive capablities. Belly Drum is there as a surprise factor, possibly making Azumarill a late-game cleaner.
Excadrill (252 HP, 252 Att, 4 Speed)
Ability: Sand Rush
Item: Leftovers
Nature: Adamant
Rapid Spin
Stealth Rock
Eathquake
Rock Slide
Because the Sticky Web is a thing and this team needs many switches to work, Excadrill is here to Spin your worries away. I made this Excadrill a Bulky Attacker, because it's designed to take hits from spinblockers and fire back with good damage.
To point out, because Blaziken is probably gonna get banned in the future, this team should work pretty well with Mega-Charizard X too.
This team is made around Blissey and Skarmory, probably the firmest walls of OU metagame.
Blissey (252 Def, 252 SpDef, 4 HP)
Ability: Natural Grace
Item: Leftovers
Nature: Calm
Toxic
Wish
Protect
Heal Bell
The Teamplayer is here to heal of your injuries with Wishes and Heal Bells. Blissey can take on any special attacker (excluding Psyshockers and Secret Sworders) and heal of the damage with Wish and Protect -combo or pass the Wish into the appropriate switch-in. Can also be a late-game staller with Toxic. Be aware, that this Blissey is very weak to Taunt.
Skarmory (252 Def, 252 HP, 4 SpDef)
Ability: Sturdy
Item: Leftovers
Nature: Impish
Roost
Brave Bird
Spikes
Whirlwind
The usual set from previous generations. Skarmory is here to take care of physical set-uppers who like to switch-in to Blissey and Spikes are very good for weakening pokes for late-game cleaners.
Blaziken (252 Att, 252 Speed, 4 HP)
Ability: Speed Boost
Item: Blazikenite
Nature: Adamant
Protect
Flare Blitz
Earthquake
High Jump Kick
Besides the fact that Mega-Blaziken is so much of a threat that it's probably gonna get banned in near future, Blaziken is in this team to deal with other problem Blissey has, which is Steel types. With three super-effective moves to Steel, there isn't a single Steel Type that likes to take hits from this thing.
Just to note, Earthquake is useful for many other threats other than Steel types, like Shadow Tag Chandelure. ThunderPunch is a viable option, getting arid likes of Gyarados.
Serperior (252 SpAtt, 252 Speed, 4 HP)
Ability: Contrary
Item: Leftovers
Nature: Timid
Leaf Storm
Dragon Pulse
Hidden Power Fire
Leech Seed
The Special Attacker and the surprise factor. This thing has some many uses. Messing the plans of Spore and Sleep Powder users, using Leech Seed on Counter on the switch and setting-up with Leaf Storm. The most fun Pokemon I have used in a long time.
Azumarill (252 HP, 252 Att, 4 Def)
Ability: Huge Power
Item: Leftovers
Nature: Adamant
Aqua Jet
Play Rough
Superpower
Belly Drum
Probably the one Poke that I need some opinions on. Azumarill is in the team to tank physical Fighting and Fire moves, which my team is very weak to, but by increasing Azumarill's defense you decrease it's offensive capablities. Belly Drum is there as a surprise factor, possibly making Azumarill a late-game cleaner.
Excadrill (252 HP, 252 Att, 4 Speed)
Ability: Sand Rush
Item: Leftovers
Nature: Adamant
Rapid Spin
Stealth Rock
Eathquake
Rock Slide
Because the Sticky Web is a thing and this team needs many switches to work, Excadrill is here to Spin your worries away. I made this Excadrill a Bulky Attacker, because it's designed to take hits from spinblockers and fire back with good damage.
To point out, because Blaziken is probably gonna get banned in the future, this team should work pretty well with Mega-Charizard X too.