Hi,
I've copied this team but I changed much/many (? I don't know. I'm not good in english)things. The Team is for level.50 OU single wifi battles.
Kartana @ Choice Band
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Knock Off
It's one of my sweepers (HO Team).Leaf Blade for Water Types like (Ash-)Greninja,M-Swampert and Tapu Fini. Smart Strike is STAB too and is for Tapu Koko, Bulu and Lele. I need Sacred sword to revenge-kill Heatran. Knock Off isn't good with a choice band but I don't know what I can use, so I chose Knock Off.
Tapu Koko @ Shuca Berry
Ability: Electric Surge
EVs: 128 HP / 164 SpA / 216 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
- Defog
HP Evs and Item to tank one Scarf-Lando T-EQ after Stealth Rock damage. Thunderbolt and Voltswitch for Damage and HP Ice for Lando-T and others. Defog,'cause I needed a Defogger. Fast mon that helps with Tornadus, who sometimes switches into Kartana.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Hidden Power [Ice]
- U-turn
- Stone Edge
Normal moveset. EQ for Tapu Koko. HP Ice for Lando-T, Dragon and Ground Types. U-Turn for Scouting and Stone Edge for Charizard. Lando-T being the ground type of the team helps with switching into Koko and switching into opposing physical attackers like Zygarde and Lopunny.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- U-Turn
- Water Shuriken
- Dark Pulse
- Hydro Pump
With U-Turn I have a good Voltturn core (Ash-Gren, Koko and Landorus-Therian). Water Shuriken, Hydro Pump and Dark pulse as STABs. It's a normal Moveset. It helps the team against faster and more offensive teams.
Tapu Bulu @ Assault Vest
Ability: Grassy Surge
EVs: 248 HP / 60 Atk / 52 SpD / 148 Spe
Adamant Nature
- Nature's Madness
- Horn Leech
- Wood Hammer
- Superpower
The given EVs allow Tapu Bulu to outrun full speed Ev Adamant Tyranitar and 2HKO Clefable with the combination of Nature's Madness and Wood Hammer while maximizing its overall bulk. Tapu Bulu can switch into Ash Greninja, Tapu Koko, Zygarde and sometimes Mega Alakazam and Tapu Lele. Grassy Terrain helps heal Heatran too.
Heatran @ Firium Z
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Stealth Rock
- Magma Storm
- Earth Power
Heatran is my last Pokemon and my Z-User and a Supporter with Taunt and Stealth Rock. With Magma Storm it can trapp Toxapex to kills it with Earth Power. This is the Steel-type member of the team and can switch into Mega Mawile, Tapu Lele and pressures opposing Grass-types like Tangrowth and Ferrothorn. Works well with Tapu Bulu as well.
I've copied this team but I changed much/many (? I don't know. I'm not good in english)things. The Team is for level.50 OU single wifi battles.
Kartana @ Choice Band
Ability: Beast Boost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Smart Strike
- Sacred Sword
- Knock Off
It's one of my sweepers (HO Team).Leaf Blade for Water Types like (Ash-)Greninja,M-Swampert and Tapu Fini. Smart Strike is STAB too and is for Tapu Koko, Bulu and Lele. I need Sacred sword to revenge-kill Heatran. Knock Off isn't good with a choice band but I don't know what I can use, so I chose Knock Off.
Tapu Koko @ Shuca Berry
Ability: Electric Surge
EVs: 128 HP / 164 SpA / 216 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch
- Defog
HP Evs and Item to tank one Scarf-Lando T-EQ after Stealth Rock damage. Thunderbolt and Voltswitch for Damage and HP Ice for Lando-T and others. Defog,'cause I needed a Defogger. Fast mon that helps with Tornadus, who sometimes switches into Kartana.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Hidden Power [Ice]
- U-turn
- Stone Edge
Normal moveset. EQ for Tapu Koko. HP Ice for Lando-T, Dragon and Ground Types. U-Turn for Scouting and Stone Edge for Charizard. Lando-T being the ground type of the team helps with switching into Koko and switching into opposing physical attackers like Zygarde and Lopunny.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- U-Turn
- Water Shuriken
- Dark Pulse
- Hydro Pump
With U-Turn I have a good Voltturn core (Ash-Gren, Koko and Landorus-Therian). Water Shuriken, Hydro Pump and Dark pulse as STABs. It's a normal Moveset. It helps the team against faster and more offensive teams.
Tapu Bulu @ Assault Vest
Ability: Grassy Surge
EVs: 248 HP / 60 Atk / 52 SpD / 148 Spe
Adamant Nature
- Nature's Madness
- Horn Leech
- Wood Hammer
- Superpower
The given EVs allow Tapu Bulu to outrun full speed Ev Adamant Tyranitar and 2HKO Clefable with the combination of Nature's Madness and Wood Hammer while maximizing its overall bulk. Tapu Bulu can switch into Ash Greninja, Tapu Koko, Zygarde and sometimes Mega Alakazam and Tapu Lele. Grassy Terrain helps heal Heatran too.
Heatran @ Firium Z
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Stealth Rock
- Magma Storm
- Earth Power
Heatran is my last Pokemon and my Z-User and a Supporter with Taunt and Stealth Rock. With Magma Storm it can trapp Toxapex to kills it with Earth Power. This is the Steel-type member of the team and can switch into Mega Mawile, Tapu Lele and pressures opposing Grass-types like Tangrowth and Ferrothorn. Works well with Tapu Bulu as well.
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