Gen 6 ORAS (CANCER) stall team

NICE AND FUN STALL TEAM
(for the whole family)

i made this team like 1 or 2 years ago and just saying if you want to play this prepare yourself for 500+ turns battles and your opponent saying you a fageet
idk what i was thinking when i made this ok? don't judge

romuT (Sableye-Mega) @ Sablenite
Ability: Magic Bounce
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Fake Out
- Foul Play
- Recover
- Will-O-Wisp

recnaC (Shedinja) @ Focus Sash
Ability: Wonder Guard
EVs: 252 Atk / 252 Spe
Lonely Nature
- Toxic
- Shadow Sneak
- X-Scissor
- Will-O-Wisp

aimeraluT (Quagsire) @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Recover
- Counter
- Ice Beam
- Earthquake

airalaM (Clefable) @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Protect
- Heal Bell
- Wish

alobE (Palkia) @ Assault Vest
Ability: Pressure
EVs: 252 HP / 144 SpA / 112 SpD
Calm Nature
IVs: 0 Atk
- Spacial Rend
- Hydro Pump
- Ice Beam
- Thunder

sisoropoetsO (Arceus-Ground) @ Earth Plate
Ability: Multitype
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Judgment
- Toxic
- Recover
- Defog


Team Analysis
intro: i don't remember why everything is on here but i'll try my best

Sableye


fake out lets sableye mega evolve in all safety
best check for ekiller arceus and other variants​

with a 252 HP and 252 defense EVs spread and an impish nature it checks normal ceus ekiller taking
41% to 49% from +2 jolly arceus
46% to 54% from +2 adamant eq
in both cases you should w-o-w since foul play isn't a ohko at max health
you could switch in against arceus ground but keep in mind +2 eq does 62% to 74%
mega kanga can't touch my boy sableye like at all
counters every option ferrothorn does with magic bounce taking something like 10% from gyro
can beat deo-attack if it doesnt carry ice beam
counters every setter including: deo-speed, smeargle without nuzzle, ferrothorn
does very well against aegislash negating toxic and just foul plays if they decide to swords dance and takes few damage from flash cannon and shadow ball

loses to:
arceus-ghost
judgment arceus especially arceus-fairy
every set of pdon, just get your ass outta there
even tho darkrai can't use dark void it easely sets up on yo ass
cb ho-oh and rayquaza
xerneas (shocker)
kyogre​

Shedinja (aka living meme number 1#)


gets a free toxic/w-o-w on every switch in especially pdon and yveltal which are the most common switch ins, crippleing these will be so important in the long run since you can stall them out​

checks every kyogre without toxic (tho who runs toxic)
xerneas without hp-fire or rock
kangaskan just in case sableye got blown back
mewtwo X's common bulk up set

shadow sneak is actually pretty strong
OHKOs deoxys attack
34% to 41% on mewtwo
43% to 50% on mewtwo Y
X scissor does 88% to 100% on mewtwo Y

loses to everything with a supereffective attack lmao what did u expect

Quagsire (aka living meme number 2#)


there's not much to it, it's 252 defense and 252 HP
to check certain threats​

salamence match up:
keep you quag at max health and spam counter when you're in
252+ Atk Aerilate Salamence-Mega Double-Edge vs. 252 HP / 252+ Def Quagsire: 225-265 (57.1 - 67.2%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Aerilate Salamence-Mega Frustration vs. 252 HP / 252+ Def Quagsire: 190-225 (48.2 - 57.1%) -- 44.1% chance to 2HKO after Leftovers recovery
0- SpA Quagsire Ice Beam vs. 44 HP / 0 SpD Salamence-Mega: 180-216 (52.6 - 63.1%) -- guaranteed 2HKO

checks every arceus that wants to spam sd
252+ Atk Arceus Extreme Speed vs. 252 HP / 252+ Def Quagsire: 109-129 (27.6 - 32.7%) -- 72.4% chance to 4HKO after Leftovers recovery
252 Atk Arceus-Ghost Shadow Force vs. 252 HP / 252+ Def Quagsire: 148-175 (37.5 - 44.4%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Arceus-Ground Earthquake vs. 252 HP / 252+ Def Quagsire: 124-147 (31.4 - 37.3%) -- guaranteed 4HKO after Leftovers recovery

could vs rayquaza
252+ Atk Rayquaza Dragon Ascent vs. 252 HP / 252+ Def Quagsire: 192-226 (48.7 - 57.3%) -- 47.7% chance to 2HKO after Leftovers recovery

blaziken:
252+ Atk Blaziken-Mega Low Kick (80 BP) vs. 252 HP / 252+ Def Quagsire: 135-159 (34.2 - 40.3%) -- 40.6% chance to 3HKO after Leftovers recovery

loses to
pdon even tho precipice blades from defensive is a 3hko you don't want rocks to be up so arceus is always your switch in
special attackers

Clefable



heal bell and wish passing is fundamental
checks yveltal and setup mons
you may want to run toxic over moonblast​

the reason to run moonblast over toxic is to vs geomancy xern with aromatherapy
252+ SpA Fairy Aura Xerneas Moonblast vs. 252 HP / 252+ SpD Clefable: 177-208 (44.9 - 52.7%) -- guaranteed 3HKO after Leftovers recovery
0 SpA Clefable Moonblast vs. 72 HP / 100 SpD Fairy Aura Xerneas: 120-142 (29.1 - 34.5%) -- 7.3% chance to 3HKO
if it run rest it's really going to be a problem and you'll have to pp stall moonblast with shedinja

checks arceus once again
252+ Atk Arceus Extreme Speed vs. 252 HP / 252 Def Clefable: 132-156 (33.5 - 39.5%) -- 17.3% chance to 3HKO after Leftovers recovery

can vs darkrai if one of your mons is already asleep
252 SpA Darkrai Sludge Bomb vs. 252 HP / 252+ SpD Clefable: 158-186 (40.1 - 47.2%) -- guaranteed 3HKO after Leftovers recovery

it's a possible switch in on giratina-o

loses to:
yveltal with taunt if running toxic
pdon
mewtwo Y
physically attacking mons
kyogre
steel types

Palkia

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112 EVs in SpDef + a calm nature and assault vest lets palkia reach a tremendous 501 special bulk​

checks kyogre especially max speed water spout
252+ SpA Kyogre-Primal Thunder vs. 252 HP / 112+ SpD Assault Vest Palkia: 79-94 (20.5 - 24.4%) -- guaranteed 5HKO
144 SpA Palkia Thunder vs. 180 HP / 0 SpD Kyogre-Primal: 166-196 (43 - 50.7%) -- 3.9% chance to 2HKO
investing more in SpAttk may result in stronger thunders and hydro pumps on xerneas switch in

is able to deal with rayquaza and shaymin-sky pretty well with ice beam
even without fire blast/flamethrower it deals pretty well against genesect
deals pretty well against every special attacker except for mewtwo Y, darkrai because of dark void and xerneas ofc

you may want to run a variant with restalk because of lugia and other mons that can cripple you with toxic

loses to:
pdon
mewtwo
set-up mons
lugia

Arceus-Ground


probably the most important mon in this team since it checks pdon and defogs rocks
252 HP 252 Def so that it can switch in more often​

pdon matchup: defensive rocks pdon
0 Atk Groudon-Primal Precipice Blades vs. 252 HP / 252+ Def Arceus-Ground: 138-163 (31 - 36.7%) -- 69.5% chance to 3HKO
0- SpA Groudon-Primal Lava Plume vs. 252 HP / 0 SpD Arceus-Ground in Harsh Sunshine: 142-168 (31.9 - 37.8%) -- 92.4% chance to 3HKO
0 SpA Earth Plate Arceus-Ground Judgment vs. 248 HP / 252+ SpD Groudon-Primal: 234-276 (58 - 68.4%) -- guaranteed 2HKO

double dance pdon:
240+ Atk Groudon-Primal Precipice Blades vs. 252 HP / 252+ Def Arceus-Ground: 174-205 (39.1 - 46.1%) -- guaranteed 3HKO
0 SpA Earth Plate Arceus-Ground Judgment vs. 168 HP / 36 SpD Groudon-Primal: 318-374 (83 - 97.6%) -- guaranteed 2HKO

be careful against max speed eruption
also beats mega-mawile and aegi
has a favorable matchup against arceus-rock, poison and steel

loses to:
salamence and rayquaza
kyogre
cb ho-oh
specs yveltal
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possible threats:
mega mence if quag lost some percent
max speed eruption pdon,
xern if criths clef and runs hp fire
of course other stall teams
cb ho-oh
taunt yveltal

while your opponent drops salt in the chat do not forget to:
keep your mon alive, this team is a 6 mon core basically
mega evolve with sableye ASAP
always defog if you have the opportunity

this works on gen 7 but idk gotta see what that ultra necrozma broken ass mon is about
so you may want to add celesteela or some other cancer mon that can vs that retarded mon

you can run marshadow instead of quagsire, he's there because of the memes.

conclusion:
ok fine now don't use this team, if your opponents knows how to play stall it's gon be hard, this team is very matchup depending.
 
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