Project NU Matchmaking Reinvigorated (Again) [Week 11 - Swords Dance Shiftry] VOTING

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nv

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And with 4 votes, ~Eternally is the winner so congratulations!

This week, I decided to go with a Pokemon I have been having a lot of fun with.


Mantine @ Leftovers
Ability: Water Absorb
EVs: 8 HP / 248 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Toxic
- Scald
- Air Slash

SubToxic Mantine is a good balance breaker as it can status those that take advantage of its passiveness and it can hit fairly hard thanks to the Special Attack investment. Despite no defensive investment, it still has good immunities and special bulk to tank certain hits and power through certain Pokemon such as Poliwrath, Gastrodon, etc.

Submissions end on Friday.
 

PrinceLucian

Banned deucer.

Camerupt @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Stealth Rock
- Lava Plume
- Earthquake
- Stone Edge

-perfect sinergy between two, camerupt hates samurott and gastrodon, which mantine is a counter to, its also a good answer to manectric and rotom and sets up rocks. Just makes sure you have something for lanturn, vileplume looks cool.
 
Shiftry @ Lum Berry
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Leaf Blade
- Knock Off
- Sucker Punch
- Swords Dance

checks lanturn and rotom and gets off a nice amount of damage vs most electric types + breaks bulky stuff mantine might have trouble vs with a swords dance
 
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Piloswine @ Eviolite
Ability: Thick Fat
EVs: 220 HP / 252 Atk / 36 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Icicle Crash
- Ice Shard

Piloswine helps against Electric-type Pokemon and can set up rocks, but it also can also help against a few Poison-type that Mantine can't Toxic such as Garbodor and Skuntank.
 
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nv

The Lost Age
is a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnus
Time to vote!

Camerupt @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Stealth Rock
- Lava Plume
- Earthquake
- Stone Edge

-perfect sinergy between two, camerupt hates samurott and gastrodon, which mantine is a counter to, its also a good answer to manectric and rotom and sets up rocks. Just makes sure you have something for lanturn, vileplume looks cool.
Shiftry @ Lum Berry
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Leaf Blade
- Knock Off
- Sucker Punch
- Swords Dance

checks lanturn and rotom and gets off a nice amount of damage vs most electric types + breaks bulky stuff mantine might have trouble vs with a swords dance

Piloswine @ Eviolite
Ability: Thick Fat
EVs: 220 HP / 252 Atk / 36 Spe
Adamant Nature
- Earthquake
- Stealth Rock
- Icicle Crash
- Ice Shard

Piloswine helps against Electric-type Pokemon and can set up rocks, but it also can also help against a few Poison-type that Mantine can't Toxic such as Garbodor and Skuntank.
Voting ends Monday.
 

nv

The Lost Age
is a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnus
With only 2 votes, TTFTW is the winner!

This week, I went with a Water-type that is very powerful and can overwhelm even offensive teams with its access to STAB priority.


Samurott @ Lum Berry / Mystic Water
Ability: Torrent
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Waterfall
- Aqua Jet
- Megahorn

Submissions end on Friday.
 

Mesprit @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Psychic
- Ice Beam
- Signal Beam
- Healing Wish

Samurott can not set up on Pokemon such as Vileplume, Weezing and Garbodor. Mesprit pressures offensively all of these Pokemon. It's an offensive core that can be pretty good against a lot of teams.
 

Take Azelfie

More flags more fun
Audino @ Audinite
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Dazzling Gleam
- Fire Blast
- Healing Wish

Can lure in some Grass-types like Vileplume and Ferroseed which it struggles to set up on + provide Healing Wish support. Samurott also helps versus stuff like LO Magmortor which could cause MegaDino trouble.
 
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etern

is a Community Leaderis a Top Tiering Contributoris a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnusis a defending SCL Championis a Former Smogon Metagame Tournament Circuit Champion
NU Leader

Magmortar @ Assault Vest
Ability: Vital Spirit
EVs: 64 HP / 252 SpA / 192 Spe
Modest Nature
- Fire Blast
- Thunderbolt
- Hidden Power [Grass]
- Earthquake

Magmortar is a standard partner for Otter and forms part of a FWG core. You decimate all Grass-types, severely damage Poliwrath, and switch into Weezing as well as chipping away at Lanturn.
 
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Rotom @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Thunder
- Volt Switch
- Trick

specs rotom is a pretty cool partner for sd rott, mainly cause u switch poisons not named skuntank without much trouble and it nukes pretty much every rott switch in. its not spectacular as a grass check but shitting on balance teams without pursuit makes it a lot easier for rott* to sweep. the bulky waters that switch into rott get eviscerated by rotom save for lanturn which is chipped by sball down to a point where it dies to a +2 megahorn. you dont /need/ thunder but realistically ull be clicking vswitch or sball most of the time and it has a near 100% chance to 2hko*** (not kill I'm dumb) non boosted maud after rocks which is pretty cool unless its spd. specs rotom as a whole is pretty underrated and it deals with a lot of stuff that makes it easier for sweepers like rott to do its thing
 
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nv

The Lost Age
is a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnus
Time to vote!

Mesprit @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Psychic
- Ice Beam
- Signal Beam
- Healing Wish

Samurott can not set up on Pokemon such as Vileplume, Weezing and Garbodor. Mesprit pressures offensively all of these Pokemon. It's an offensive core that can be pretty good against a lot of teams.
Audino @ Audinite
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Dazzling Gleam
- Fire Blast
- Healing Wish

Can lure in some Grass-types like Vileplume and Ferroseed which it struggles to set up on + provide Healing Wish support. Samurott also helps versus stuff like LO Magmortor which could cause MegaDino trouble.

Magmortar @ Assault Vest
Ability: Vital Spirit
EVs: 64 HP / 252 SpA / 192 Spe
Modest Nature
- Fire Blast
- Thunderbolt
- Hidden Power [Grass]
- Earthquake

Magmortar is a standard partner for Otter and forms part of a FWG core. You decimate all Grass-types, severely damage Poliwrath, and switch into Weezing as well as chipping away at Lanturn.


Rotom @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Thunder
- Volt Switch
- Trick

specs rotom is a pretty cool partner for sd rott, mainly cause u switch poisons not named skuntank without much trouble and it nukes pretty much every rott switch in. its not spectacular as a grass check but shitting on balance teams without pursuit makes it a lot easier for rott* to sweep. the bulky waters that switch into rott get eviscerated by rotom save for lanturn which is chipped by sball down to a point where it dies to a +2 megahorn. you dont /need/ thunder but realistically ull be clicking vswitch or sball most of the time and it has a near 100% chance to kill non boosted maud after rocks which is pretty cool unless its spd. specs rotom as a whole is pretty underrated and it deals with a lot of stuff that makes it easier for sweepers like rott to do its thing
Voting ends on Monday.
 

nv

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is a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnus
And Bouff is the winner! Congrats n_n

This week, I am going with a Pokemon that is the most recent addition to S rank (if memory serves me right) and its most powerful set.


Mesprit @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Ice Beam
- Signal Beam
- Healing Wish

Choice Specs Mesprit is a very powerful wallbreaker and can take advantage of common Psychic resists due to most of them dying to its coverage. It also is able to support the team through Healing Wish, allowing the teams it supports to play more aggressively.

Submissions end on Friday.
 

erisia

Innovative new design!
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Musharna @ Leftovers
Ability: Synchronize
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
- Calm Mind
- Moonlight
- Barrier
- Stored Power

The infamous Musharna set returns. While it's fallen in popularity recently, there's no doubt that it highly appreciates Specs Mesprit's ability to lure in Pokemon such as Steelix and Skuntank and deal heavy damage to them. Meanwhile, Musharna provides a bulky switch-in to physical attackers that would be able to otherwise overwhelm this offensive Mesprit set, such as Tauros and Archeops.
 
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Clefairy @ Eviolite
Ability: Magic Guard
EVs: 252 HP / 84 Def / 172 SpD
Calm Nature
- Calm Mind
- Moonblast
- Soft-Boiled
- Thunder Wave / Fire Blast

mesprit lures stuff like lix skunk, and can naturally get rid of garb/weez/plume, common threats to clefairy. clef can set up and clean easier with mesprit's help.
fire blast can be used over thunder wave to lure bronzor
 
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Abejas

Yo where Ken at
is a Top Tiering Contributor

Skuntank @ Choice Band
Ability: Aftermath
EVs: 108 HP / 252 Atk / 148 Spe
Adamant Nature
- Crunch
- Poison Jab
- Pursuit
- Sucker Punch
Choice banded is a great partner to mesprit, being able to destroy most of mesprits most common counters or switch ins, these being bulky psychic types,sp def mega audino and dark types. It also is able to trap most psychic types and check fast ghost types like rotom and mismagius. Mainly it traps the most anoying counter to specs mesprit, this being lord bronzor. In return mesprit deals with bulky grounds/rock and poison types that can take skuntank hits.
 
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poh

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Steelix @ Life Orb
Ability: Sheer Force
EVs: 92 HP / 252 SpA / 164 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Flash Cannon
- Dark Pulse
- Stealth Rock

This is probably the 87th time i write about Special Steelix lol anyway Steelix does 2 very important things which Mesprit benefits from:

1. Sets up rocks so Mesprit can 2HKO more stuff
2. Deals with mons like Skuntank, Steelix, Bronzor, Scyther, Mega Audino, Musharna, Klinklang, ...

252+ SpA Life Orb Sheer Force Steelix Earth Power vs. 0 HP / 112 SpD Skuntank: 406-478 (117 - 137.7%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Steelix Earth Power vs. 244 HP / 128 SpD Steelix: 377-447 (107.1 - 126.9%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Steelix Dark Pulse vs. 252 HP / 252+ SpD Eviolite Bronzor: 101-120 (31.7 - 37.7%) -- 84.9% chance to 3HKO
252+ SpA Life Orb Sheer Force Steelix Flash Cannon vs. 252 HP / 244 SpD Mega Audino: 195-229 (47.5 - 55.8%) -- 74.6% chance to 2HKO
252+ SpA Life Orb Sheer Force Steelix Dark Pulse vs. 240 HP / 16 SpD Musharna: 192-229 (44.3 - 52.8%) -- guaranteed 3HKO after Leftovers recovery
252+ SpA Life Orb Sheer Force Steelix Earth Power vs. 136 HP / 0 SpD Klinklang: 367-432 (124.4 - 146.4%) -- guaranteed OHKO
 
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nv

The Lost Age
is a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnus

Musharna @ Leftovers
Ability: Synchronize
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
- Calm Mind
- Moonlight
- Barrier
- Stored Power

The infamous Musharna set returns. While it's fallen in popularity recently, there's no doubt that it highly appreciates Specs Mesprit's ability to lure in Pokemon such as Steelix and Skuntank and deal heavy damage to them. Meanwhile, Musharna provides a bulky switch-in to physical attackers that would be able to otherwise overwhelm this offensive Mesprit set, such as Tauros and Archeops.

Clefairy @ Eviolite
Ability: Magic Guard
EVs: 252 HP / 84 Def / 172 SpD
Calm Nature
- Calm Mind
- Moonblast
- Soft-Boiled
- Thunder Wave / Fire Blast

mesprit lures stuff like lix skunk, and can naturally get rid of garb/weez/plume, common threats to clefairy. clef can set up and clean easier with mesprit's help.
fire blast can be used over thunder wave to lure bronzor

Skuntank @ Choice Band
Ability: Aftermath
EVs: 108 HP / 252 Atk / 148 Spe
Adamant Nature
- Crunch
- Poison Jab
- Pursuit
- Sucker Punch
Choice banded is a great partner to mesprit, being able to destroy most of mesprits most common counters or switch ins, these being bulky psychic types,sp def mega audino and dark types. It also is able to trap most psychic types and check fast ghost types like rotom and mismagius. Mainly it traps the most anoying counter to specs mesprit, this being lord bronzor. In return mesprit deals with bulky grounds/rock and poison types that can take skuntank hits.


Steelix @ Life Orb
Ability: Sheer Force
EVs: 92 HP / 252 SpA / 164 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Flash Cannon
- Dark Pulse
- Stealth Rock

This is probably the 87th time i write about Special Steelix lol anyway Steelix does 2 very important things which Mesprit benefits from:

1. Sets up rocks so Mesprit can 2HKO more stuff
2. Deals with mons like Skuntank, Steelix, Bronzor, Scyther, Mega Audino, Musharna, Klinklang, ...

252+ SpA Life Orb Sheer Force Steelix Earth Power vs. 0 HP / 112 SpD Skuntank: 406-478 (117 - 137.7%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Steelix Earth Power vs. 244 HP / 128 SpD Steelix: 377-447 (107.1 - 126.9%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Steelix Dark Pulse vs. 252 HP / 252+ SpD Eviolite Bronzor: 101-120 (31.7 - 37.7%) -- 84.9% chance to 3HKO
252+ SpA Life Orb Sheer Force Steelix Flash Cannon vs. 252 HP / 244 SpD Mega Audino: 195-229 (47.5 - 55.8%) -- 74.6% chance to 2HKO
252+ SpA Life Orb Sheer Force Steelix Dark Pulse vs. 240 HP / 16 SpD Musharna: 192-229 (44.3 - 52.8%) -- guaranteed 3HKO after Leftovers recovery
252+ SpA Life Orb Sheer Force Steelix Earth Power vs. 136 HP / 0 SpD Klinklang: 367-432 (124.4 - 146.4%) -- guaranteed OHKO
Voting ends on Monday.
 
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