Neon Town - Get cheap STABmons teams here! Only $0.99 a letter!!! [Closed]

EV

Banned deucer.
Funbot28 's Coil Mega Venu Bulky Offense

Jungle Fever
Filed Under [Regular]


Mega Venu is your Sylveon check. Slowking is your Keldeo and Heatran check. Jirachi is your second Sylveon check, your Pidgeot check, and Aero check. P2 is mixed to check whatever. Landorus-T is your FakeSpeed/physical attacker check. Sylveon is your spinner/utility.
Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Coil
- Gunk Shot
- Power Whip
- Synthesis

Slowking @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Psystrike
- Ice Beam
- Fire Blast

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Thunder Wave
- Stealth Rock
- U-turn
- Iron Head

Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 132 Def / 124 SpD
Sassy Nature
- Boomburst
- Extreme Speed
- Recover
- Baton Pass

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- U-turn
- Roost
- Knock Off
- Precipice Blades

Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Rapid Spin
- Boomburst
- Milk Drink
- Heal Bell

~
InfernapeTropius11 's Breloom

Bust a Cap
Filed Under [Regular]


I gave you Webs because this team isn't particularly fast. Ideally you just want to pivot into Breloom so it can kill something. Rotom-W pivots on Ferrothorn, Pidgeot pivots on Heatran, Scizor also pivots on Tran. The pivoters can also pivot amongst themselves to help clear things for Breloom. So luck Rotom-W pivots on Mega Venu/Celebi into Mega Pidgeot or on Latias into Scizor. Scizor pivots on Landorus-T into Rotom-W. Etc. Lots of pivoting but it's all for the Cap, ya know? Pixie Plate Sylveon is there to do its thing: revenge and remove hazards. Finally I added AV King because Keldeo gets a free kill otherwise. Try not to get trapped by Keldeo+Ttar cores tho! Idk what else to tell you.
Breloom @ Choice Band
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Storm Throw
- Bullet Seed
- Mach Punch
- Rock Tomb

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Volt Switch
- Steam Eruption
- Nuzzle
- Pain Split

Pidgeot-Mega @ Pidgeotite
Ability: Big Pecks
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sing
- Boomburst
- Oblivion Wing
- U-turn

Scizor @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Atk / 252 Spe
Adamant Nature
- Roost
- U-turn
- Sticky Web
- Gear Grind

Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 252 Atk / 252 SpA / 4 SpD
Brave Nature
- Rapid Spin
- Fake Out
- Extreme Speed
- Boomburst

Slowking @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Psystrike
- Fire Blast
- Mirror Coat

~
Qplaz 's Priority Spam

Get A Move On
Filed Under [Regular]


This was a lot of fun to build because I just mindlessly threw together stuff that abuses priority! Every team member has priority, so rather than use synergy n shit, you're basically just relying on revenging to win. First up is pretty standard Mega Lop. It was the best mega option w/ priority. Next is mixed plate Sylveon, my own build. Special Gale Wings Talonflame hasn't really been a thing since Shell Smash was banned but let's revive it, ok? Growth is your best boosting move. Oblivion Gets the +1 from Gale Wings. Blue Flare for powerz. Lastly is Fist Plate Judgment to rail on Heatran and Tyranitar alike huehuehue. I throw on another Normal Fake Speeder in the form of Ursaring because it's the best after Mega Lop. Specs Keldeo is just gone normally and happens to carry Vacuum Wave so it fits the theme. Last I wanted Rocks but not Ttar because of the sand chip so you have Bisharp. =o)
Lopunny-Mega @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- High Jump Kick
- Ice Punch

Sylveon @ Earth Plate
Ability: Pixilate
EVs: 252 Atk / 112 SpA / 144 Spe
Lonely Nature
- Fake Out
- Extreme Speed
- Boomburst
- Judgment

Talonflame @ Fist Plate
Ability: Gale Wings
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Growth
- Oblivion Wing
- Blue Flare
- Judgment

Ursaring @ Silk Scarf
Ability: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Extreme Speed
- Swords Dance
- Earthquake

Keldeo @ Choice Specs
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Steam Eruption
- Secret Sword
- Vacuum Wave

Bisharp @ Focus Sash
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Stealth Rock
- Swords Dance
- Sucker Punch
- Meteor Mash

~
Betathunder 's stupid request that I should have ignored

Wayne Densch Performing Arts Center
Filed Under [Regular]


If you haven't noticed yet I use the random article search on Wikipedia to generate your team names. Anyway I hate you for making me do this. At least we discovered Specs Solar Power Heliolisk in the process, so there's that.
Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Blue Flare
- Oblivion Wing
- Earthquake
- Solar Beam

Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Steam Eruption
- Rest
- Sleep Talk
- Toxic

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Pursuit
- Diamond Storm
- Parting Shot

LOL I SUCK (Castform) @ Life Orb
Ability: Forecast
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Weather Ball
- Boomburst
- Extreme Speed
- Rapid Spin

Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Spore
- Giga Drain
- Steam Eruption
- Focus Blast

Heliolisk @ Choice Specs
Ability: Solar Power
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Volt Switch
- Surf
- Thunderbolt


Also, InfernapeTropius11 is helping build some of the Meme requests. I haven't been in the mood for those bleh.
 

EV

Banned deucer.
~Bonus Team~


I just kinda threw this together. It's a team featuring my favorite things atm.

Killin' Time
Filed Under [Regular]


Do you liek?
Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 36 SpA / 220 SpD
Calm Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Spore
- Seed Flare
- Hidden Power [Fire]
- Synthesis

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 204 Atk / 52 Def
Impish Nature
- Stealth Rock
- Precipice Blades
- Dragon Tail
- Spikes

Talonflame @ Safety Goggles
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Ascent
- Roost
- Sacred Fire

Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 4 HP / 252 Atk / 252 SpA
Brave Nature
- Fake Out
- Extreme Speed
- Rapid Spin
- Boomburst

Keldeo @ Mystic Water
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Steam Eruption
- Secret Sword
- Vacuum Wave

Aerodactyl @ Choice Band
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Brave Bird
- Earthquake
- Pursuit
 
Requesting a Dusknoir meme team

Actually wait, I want to be a special snowflake and request a semi-serious team


Requesting a team with FakeSpeed Mega Lopunny, because it's the only non-meme Pokemon with Scrappy
 
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InfernapeTropius11

get on my level
Requesting a team with the one true god of not just stabmons, but all of pokemon. A POKmom so powerful that Arceus trembles to see it in team preview, Mega Rayquaza kneels before despite not having any knkes, and Primal Groudon cowers before its might.

Build meme a meme with Our meme and savior Unown. Make it as viable as possible, and not just a 5mon team plus Unown, but Unown being a vital part of the functionality of the team.
Unown is OP! It uses Hidden Power Ground to hit Heatran! Everything else can't hit Heatran! Unown is vital team member! It also looks snazzy! Because fancy glasses! Praise Unown! But seriously nothing hits Heatran lmao. Run Earth Power on Kyurem over HP Fire if you don't want to just auto-lose. The rest of the team is basically just a bunch of offensive threats slapped on a team (picking the ones that happened to lose to Heatran, so Unown was an important team member).
http://replay.pokemonshowdown.com/stabmons-434096958
http://replay.pokemonshowdown.com/stabmons-434088148


Unown @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 1 Atk / 30 SpA / 30 SpD
- Hidden Power [Ground]
- Psystrike
- Psychic
- Lunar Dance

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Thunder Wave
- Stealth Rock
- King's Shield
- Gyro Ball

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Seed Flare
- Sludge Bomb
- Synthesis
- Knock Off

Sylveon @ Flame Plate
Ability: Pixilate
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Fake Out
- Extreme Speed
- Boomburst
- Judgment

Serperior @ Leftovers
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Spore
- Substitute
- Leaf Storm
- Hidden Power [Fire]

Kyurem @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Spacial Rend
- Freeze-Dry
- Flash Cannon
- Hidden Power [Fire]


requesting sun team w/ mega houndoom.
MegaDoom sun is hard, I'd rather use ZardY but you requested it, so here you go. MegaDoom was the request. Knock Off lures Chansey/P2 and cripples them, Parting Shot pivots, and then you have 2 STABs to abuse in sun. Ninetales provides the sun and just kinda exists ig. Blue Flare is STAB, Solar Beam for Water/Rock types, Willo cripples some walls and HP Ice hits dragons. Sableye is a secondary sun setter and annoying pivot. All it can do is wisp stall so don't allow it to be your last mon (unless you can wisp stall ur opponent's team). Heatran exists as a stallbreaker (lol) and checks Talonflame. Spindoge is the best mon in the meta (s/o ellipse) and removes hazards while also rking some stuff (you know how FakeSpeed works :J). Finally, Venusaur checks Sylveon, Keldeo, Serperior, and sweeps in sun. You can run HP Ground > Ice on Ninetales and Spore > EQ on Venu if you prefer that.


Houndoom-Mega @ Houndoominite
Ability: Flash Fire
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Blue Flare
- Night Daze
- Parting Shot
- Knock Off

Ninetales @ Heat Rock
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Blue Flare
- Solar Beam
- Will-O-Wisp
- Hidden Power [Ice]

Sableye @ Heat Rock
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
IVs: 0 Atk
- Sunny Day
- Parting Shot
- Will-O-Wisp
- Recover

Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Taunt
- Magma Storm
- Toxic
- Substitute

Stoutland @ Silk Scarf
Ability: Scrappy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Extreme Speed
- Rapid Spin
- Superpower

Venusaur @ Life Orb
Ability: Chlorophyll
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Weather Ball
- Solar Beam
- Earthquake
- Sludge Bomb
 
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One highly offensive team please. No support mons except the Stealth Rock setter. I'd want something like Skarmory because it does several things in one: sets rocks, phases, is a defensive wall, and even has a strong attack in BB. Also, I don't like working with Choice'd Pokemon so only one if necessary.

Good luck!

Edit: I didn't actually choose a mon. So, how about Heatran filling the role as the support mon?
 
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EV

Banned deucer.
The Immortal

~Highly Offensive~
So I think I misunderstood the assignment at first. When you say "no support moves other than the Stealth Rock setter" do you mean literally no support moves besides Stealth Rock? Originally I just took that to mean "don't add support roles besides Heatran" but after thinking about it more I interpreted it to mean "Stealth Rock is the only status move I want". So you got 2 teams out of it.


The first is an offensive team that has some cohesion and a few status moves in order to function like a normal team, but it's still focused on offense. Mega Pidgeot is a pain for teams to handle and rather than give it U-turn or Work Up in the last slot I went with Super Fang to allow Pidgeot to handle mons like Heatran and Chansey on its own. Your own Heatran is a specially defensive SR setter with Doom Desire + King's Shield. Next up is a bulky Celebi to ease your Keldeo and Serperior matchup. She doesn't have any status besides Recover. Starmie is your spinner and another Keldeo check. Again, Recover. I ran Intimidate Stoutland as your FakeSpeeder because 1) Ghosts really aren't that common and 2) Intimidate helps it check other FakeSpeed, plus it's faster than Sylveon and Ursaring so it can't get bodied by them if they've setup. Lastly I added Helmet Garchomp as a passive Aero check (after the chip damage you can revenge it with Stoutland).
Pidgeot-Mega @ Pidgeotite
Ability: Keen Eye
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Sing
- Boomburst
- Oblivion Wing
- Super Fang

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Searing Shot
- King's Shield
- Doom Desire

Celebi @ Leftovers
Ability: Natural Cure
EVs: 220 HP / 252 SpA / 36 Spe
Modest Nature
- U-turn
- Seed Flare
- Psystrike
- Recover

Starmie @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Steam Eruption
- Psystrike
- Recover

Stoutland @ Leftovers
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Extreme Speed
- Swords Dance
- Superpower

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Dragon Dance
- Precipice Blades
- Stone Edge
- Fire Blast



This second team is the literal interpretation of your no support moves request. The only non-attack move is Stealth Rock. I don't recommend running a team like this normally, as you miss out on stuff like Spore on Serp, Swords Dance on Stoutland, and even Rapid Spin on Blastoise. (You could argue that Knock Off is more support for Tornadus than it is for dealing damage, but I'm on the fence about it so I left it alone.) Anyway, if I did something wrong, tell me.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Blue Flare
- Earth Power
- Doom Desire

Blastoise-Mega @ Blastoisinite
Ability: Rain Dish
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Origin Pulse
- Dark Pulse
- Aura Sphere
- Steam Eruption

Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 112 HP / 144 SpA / 252 Spe
Timid Nature
- U-turn
- Knock Off
- Aeroblast
- Heat Wave

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- U-turn
- Precipice Blades
- Dragon Ascent
- Stone Edge

Stoutland @ Silk Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Extreme Speed
- Superpower
- Play Rough

Serperior @ Life Orb
Ability: Contrary
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Hidden Power [Fire]
- Giga Drain
- Dragon Pulse


~Sand~

I'm going to give you an archetype you're not that used to and that's bulky sand offense. The team looks pretty slow, but then you see Dragon Dance on Ttar and Autotomize on Heatran. You have checks for all the main attackers (Keldeo, Sylveon, Aerodactyl, FakeSpeed) and you have ample support and momentum to keep your team running smoothly. Mega Ttar is an underrated mega but it's quite good, not being afraid of FakeSpeed, taking out Lando-T with Ice Punch, scaring birds. Sylveon spoils your fun but you have 3 Pokemon to check it as it can't hit all of Scizor, Heatran, and Ferrothorn unless it runs Judgment + HP. If you really really want a faster Sand team I can redo this, or bug Betathunder .

Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Diamond Storm
- Knock Off
- Ice Punch

Scizor @ Choice Band
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Gear Grind
- Pursuit

Heatran @ Life Orb
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Autotomize
- Blue Flare
- Earth Power
- Flash Cannon

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Spiky Shield
- Gyro Ball

Slowking @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Psystrike
- Fire Blast
- Future Sight

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- Roost
- U-turn
- Precipice Blades
 
i meant no support roles, aka team 1. team 1 looks very good! looks almost like something i would build. can't wait to try it out!

team 2 is good too. it needs tweaking, like you said, to include spore on serperior and whatnot.

the sand team... half of it is my style, and the other half is not. we'll see how it works!

thanks for the teams!
 

EV

Banned deucer.
The winners of the Mega Sceptile Teambuilding challenge are (tiebreaker determined by Elo):
  1. ihhca (vscept) 24 W / 2 L = .92 win percentage (1387 Elo) PM me for your custom title, custom avatar (you already have room auth)
  2. Betathunder (scepters) 23 W / 2 L = .92 win percentage (1377 Elo) PM me for your custom title (you already have room auth)
  3. Amoonguss (Scept is Ass) 34 W / 4 L = .9 win percentage PM me for your custom title

The new challenge is a Niche Moves challenge. You can find the details here.
 

Betathunder

alphalightning
OM room
Hail to Obama

Slowking @ Leftovers
Ability: Regenerator
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Fire Blast
- Scald
- Psystrike
- Slack Off

Abomasnow @ Abomasite
Ability: Soundproof
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Power Whip
- Icicle Crash
- Ice Shard
- Earthquake

Forretress @ Leftovers
Ability: Overcoat
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Heal Order
- Stealth Rock
- Sticky Web
- Gyro Ball

Avalugg @ Leftovers
Ability: Ice Body
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rapid Spin
- Avalanche
- Recover
- Toxic

Kyurem @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Freeze-Dry
- Spacial Rend
- Earth Power

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Doom Desire
- Searing Shot
- Earth Power
- King's Shield

As per requested, a team that uses hail. I tried to make hail as beneficial and centralizing as possible, but with so many threats, I didn't want to make the whole team hail based. Mega Obama for free hail, I opted for a physical set since there was a good chunk of special attackers on the team, but if you want to use a special set I'd suggest seed flare/blizzard. Forretress sets up hazards and is a nice soft check to rock types like band tar and non-band aero, as well as fakespeed. Avalugg gets rid of hazards and stalls out other physical walls, recovering 12% with ice body + lefties. Slowking is a keldeo check since this team is pretty weak to it. Scarf Kyurem hits hard and outspeeds everything, and Tran is for sylveon and other fairies.

Stocke
Coil Nido + LusterHole Meloetta

Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Gunk Shot
- Coil
- Precipice Blades
- Ice Punch

Meloetta @ Choice Scarf
Ability: Serene Grace
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Luster Purge
- Hyperspace Hole
- Focus Blast

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Roost

Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 62 Def / 168 SpD
Calm Nature
- Spore
- Giga Drain
- Sludge Bomb / Synthesis
- Hidden Power [Fire]

Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Secret Sword
- Water Spout
- Vacuum Wave

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Moonblast
- Moonlight
- Spikes

Coil Nido as per requested, I used sheer force LO so gunk shot hits like a truck. PBlades is a nice stab since you can actually hit, and ice punch is for sheer force boosted hits on lando's coming in. I went for scarf Mel since it can hit pretty hard and has nice speed, boomburst is great stab, and fblast is for coverage. Lando+Klefki is the fakespeed deterrent, as they wall mostly all physical attackers and help get up hazards to weaken the opponent for the hard hitters. Amoonguss is a nice switchin for keldeo+sylveon+serperior. It's a bit passive, so you can probably switch in mvenu there if you want a more offensive threat that does the same role. Lastly is keld, which just tears holes.

Hope you two enjoy! (more to come)
 
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Betathunder

alphalightning
thesecondbest
Rhydon Mono Rock

Rhydon @ Eviolite
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Head Smash
- Precipice Blades
- Swords Dance
- Rock Polish

Aerodactyl @ Life Orb
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hone Claws
- Brave Bird
- Head Smash
- Earthquake

Tyranitar @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Ice Punch
- Dragon Dance
- Diamond Storm

Omastar @ Focus Sash / Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Shell Smash
- Ice Beam
- Power Gem

Shuckle @ Mental Herb
Ability: Sturdy
EVs: 248 HP / 8 Atk / 252 SpD
Gentle Nature
- Sticky Web
- Stealth Rock
- Knock Off
- Infestation

Terrakion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Diamond Storm
- High Jump Kick
- Mach Punch
- Swords Dance

Alrighty, I built this team more geared for the mono-stab meta, but it can work for the main ladder as well. I made it HO, shuckle is your lead which gets up rocks and webs. Webs is key to not losing to keldeo (assuming scarf), but since it's mono rock keld is hard to beat anyways. Everything else is pretty much set up sweepers. Click boosting moves and get kills.

LordBraixen
FakeSpeed Mlop

Lopunny-Mega @ Lopunnite
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Extreme Speed
- High Jump Kick
- Swords Dance

Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Secret Sword
- Water Spout
- Vacuum Wave

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Moonblast
- Thunder Wave
- Moonlight
- Spikes

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 SpD / 36 Spe
Careful Nature
- U-turn
- Stealth Rock
- Spore
- Recover

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Blue Flare
- Flash Cannon
- Earth Power
- Doom Desire

Jolteon @ Icicle Plate
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Judgment
- Electrify

Standard FakeSpeed Mlop set. You can switch drain punch over hjk for longevity, but i like it for raw power. Next i wanted something to crack the physical walls, specifically lando, so standard specs keld to destroy the opp. Klefki is fakespeed resist, gets up spikes to wear down the opponent. Celebi is keldeo counter and soft check to sylveon, which gets up rocks and spreads spore. Scarf tran for speed/power/shuffling and sylv resist. Jolteon for voltturn core and nice spattacker.

Enjoy~
 

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