SM OU Kinda balanced trick room

I wanted to build a trick room team that could survive a bit longer than the usual hyper offense. It's still HO though.

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Uxie @ Colbur Berry
Ability: Levitate
EVs: 252 HP / 176 Def / 80 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- U-turn
- Trick Room
- Magic Coat
Mix deffensive trick room/stealth rock setter, usual lead. Colbur Berry to survive dark type attacks and lessen this weakness on the team, magic coat to deal with taunt and opose hazards and U-turn for pivting, instead of Memento, so I can use this pokémon more than once. The Def and SpD EVs are not specific for anything, just for general bulk.

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Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Ice Beam
- Trick Room
- Moonlight
- Lunar Dance
Trick room setter/physical wall, nothing unusual on this set. Ice beam to hit common offensive ground and dragon types. Moonlight for longevity and Lunar Dance to heal other pokémon and get them in safely.

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Stakataka @ Air Balloon
Ability: Beast Boost
EVs: 252 HP / 252 Atk / 4 SpD
Lonely Nature
IVs: 15 Def / 0 Spe
- Gyro Ball
- Stone Edge
- Earthquake
- Trick Room
Trick room sweeper. Atk boosting EVs. Dual Stab+ Earthquake. Can set its own trick room. Air balloon so it can get in and set up a bit better.

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Marowak-Alola @ Thick Club
Ability: Rock Head
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Shadow Bone
- Flare Blitz
- Bonemerang
- Swords Dance
Trick room sweeper, nothing unusual on this set. Dual Stab + Bonemerang, for ground coverage and to break Substitute or Disguise. Rock Head for Flare Blitz. Swords Dance so it can break walls.

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Tapu Lele @ Fightinium Z
Ability: Psychic Surge
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Calm Mind
Wall Breaker with average Spe, 226 on level 100. Hits hard faster mons under Trick Room and can deal with slower mons outside of it. Can sponge some hits thanks to nice natural bulk. Fightinum Z to break common walls, like Ferrothorn and Heatran, Psyshock deal with Chansey. At +1 SpA it guarantee 2HKO the usual Celesteela with All-Out Pummeling+Psyshock, after Stealth Rock.

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Muk-Alola @ Figy Berry
Ability: Gluttony
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Knock Off
- Gunk Shot
- Toxic
- Recycle
Special sponge, it's the dark and ghost resistance the team needs. Helps to deal with special attackers in general, like Greninja, Serperior, Blacefalon, Tapu Lele. Can cripple the oponent with Toxic and Knock off and can do proper damage with Gunk Shot. Figy Berry + Gluttony + Recycle for longevity.
 
Also, Fightinium Z under the current Tapu Lele set you have posted is almost completely useless since it's a Z Move that makes physical contact, but you are heavily invested in SpAtk instead. I'd much rather switch the Z-Move onto another Pokemon like Stakataka or one of Uxie/Cresselia (that depends on if you take the suggestion that you replace one of the two obviously), especially since Tapu Lele poses a much larger Special Attacking threat in OU.
That is not at all how Z-moves work. All-Out Pummelling based off of Focus Blast is a special attack.
 

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