Fusion Moves - [Fusion Evolution Companion Project]

Status
Not open for further replies.

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
I'm bored, and I'm sure Lukey won't mind, so here are the mons for the next slate:


Venoqueen (Nidoqueen & Venomoth)
Typing:

Base Stats: 90 / 97 / 73 / 92 / 80 / 83 | 515 BST
Ability: Tainted Lens: Not very effective moves will also badly poison the target.



Polyform2
(Porygon2 & Castform)
Typing:

Base Stats: 98 / 75 / 90 / 91 / 90 / 65 | 509 BST
Ability: Aeroform: Changes forms and typing during the weather (Fire if Sun, Water if Rain, Ice if Hail, and Rock if Sand) for the rest of the battle. This Pokemon then obtains the respective weather-setting ability (Drought, Drizzle, Snow Warning, Sand Stream) for the rest of the battle. This new ability will also force-activate, extending the weather to 5-8 turns.



Scaria (Scrafty & Altaria)
Typing:

Base Stats: 80 / 90 / 112 / 67 / 120 / 79 | 548 BST
Ability: Pure Thug: When this Pokemon is inflicted with a major status condition, it is immediately cured and its attack raised.


Typing:

Base Stats: 80 / 130 / 132 / 107 / 120 / 79 | 548 BST
Ability: Pixilate




Slurpum (Breloom & Slurpuff)
Typing:

Base Stats: 81 / 115 / 93 / 82 / 77 / 81 | 529 BST
Ability: Therapeutic: This Pokemon is healed by 1/8 of its max HP each turn when statused; unaffected by status's secondary effects (except sleep) i.e. Poison's HP loss, Thunder Wave's Speed Drop, and Burn's Attack drop.



Thundersaurus (Thundurus & Venusaur)
Typing:

Base Stats: 90 / 100 / 90 / 120 / 90 / 100 | 590 BST
Ability: Rapid Growth: All Grass-type moves have their priority increased by 1.


Typing:

Base Stats: 90 / 118 / 130 / 142 / 110 / 100 | 690 BST
Ability: Thick Fat




Rhyperlax (Rhyperior & Snorlax)
Typing:

Base Stats: 147 / 135 / 107 / 70 / 92 / 45 | 596 BST
Ability: Amazing Bulk: Damage from super effective moves is halved.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus

Learned By: Venoqueen
Used Moves: Venoshock (Nidoqueen) & Quiver Dance (Venomoth)
Move Name: Toxin Jitter
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 15 (24 Max)
Effect: Raises the user's SpA, SpD and Spe by 1 stage. If the opponent is poisoned, raise them by 2 stages instead.
Target: Self
Competitive Niche: Holy mother of hell this can be powerful. Especially on a team with Toxic Spikes. Giving regular Quiver Dance stats is good already, and the poison boost makes it very strong.



Learned By: Polyform2
Used Moves: Weather Ball (Castform) & Facade (Porygon2)
Move Name: Weather Blast
New Type:

Classification:

Base Power: 60
Accuracy: 100%
Power Points: 20 (32 Max)
Effect: Power doubles in the weather, and changes types during weather. Power also doubles if the user has a status. Both of these stack.
Target: 1 adjacent foe
Competitive Niche: so... This move can have 240 BP before STAB max. it has 120 BP if you use it in the weather (why the hell wouldn't you?). tbf, that's all I got. Just make sure you don't accidentally burn this thing.



Learned By: Scaria
Used Moves: Bulk Up (Scrafty) & Dragonbreath (Altaria)
Move Name: Overbuff
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 15 (24 Max)
Effect: Raises the user's Atk, Def and SpD by 1 stage. Paralyzes the user.
Target: Self
Competitive Niche: Thanks to Scaria's ability, Pure Thug, Overbuff now raises the user's Attack by 2 stages, aswell as providing a defensive buff. Although make sure you don't use this on a mega, An unwanted paralysis can be game changing.



Learned By: Slurpum
Used Moves: Draining Kiss (Slurpuff) & Focus Punch (Breloom)
Move Name: Focused Fatigue Punch
New Type:

Classification:

Base Power: 110
Accuracy: 100%
Power Points: 20 (32 Max)
Effect: Heals 75% of the damage done. If this pokemon is hit before using this move, it heals nothing.
Target: 1 adjacent foe.
Competitive Niche: I wasn't really sure what to do with Slurpum, but it's lacking a good fighting type move other than Drain Punch and Superpower, I guess. However, Focused Fatigue Punch allows Slurpum to have a strong fighting type move without there being any drawbacks. One might look at it and say it's just a better Drain Punch, however, if this pokemon is hit with a move before using it, which it usually will be due to it's sub-par speed stat, it will lose it's draining bonus.



Learned By: Thundersaurus
Used Moves: Leaf Storm (Venusaur) & Volt Switch (Thundurus)
Move Name: Seedling Switch
New Type:

Classification:

Base Power: 80
Accuracy: 95%
Power Points: 5 (8 Max)
Effect: Lowers SpA by 2 stages, then switches out.
Target: 1 adjacent foe.
Competitive Niche: So... The lowering SpA is literally pointless on this thing. Unless it's the final mon out, in which case it would become a burden. Other than that you now have an 80 BP pivoting move that, due to it's ability, has priority. Happy Pivoting :D



Learned By: Rhyperlax
Used Moves: Rock Slide (Rhyperior) & Yawn (Snorlax)
Move Name: Sleepy Rocks
New Type:

Classification:

Base Power: 65
Accuracy: 90%
Power Points: 5 (8 Max)
Effect: Has a 30% chance to put the opponent to sleep.
Target: All adjacent foes
Competitive Niche: Have fun putting pokemon to sleep. Seriously though, this thing is very strong. Albeit with a low BP. 30% chance to put the foe to sleep would make for some super salty matches.
 
Learned By: Venoqueen
Name: Venoquake (Venoshock + Earthquake)
New Type: Ground
Classification: Special
Base Power: 80
Accuracy: 100
Power Points: 10 (max 16)
Effect: Power doubles if target is poisoned
Target: All adjacent Pokemon

A better option for damaging poisoned foes than Venoshock.

Learned By: Polyform2
Name: Weather Attack (Weather Ball + Tri-Attack)
New Type: Normal
Classification: Special
Base Power: 70
Accuracy: 100
Power Points: 10 (max 16)
Effect: Type changes and power doubles in weather. 30% chance to burn, paralyze, or freeze.
Target: default is 1 opponent

A more powerful universal STAB compared to Weather Ball.

Learned By: Scraftia
Name: Drain Rush (Drain Punch + Dragon Rush)
New Type: Fighting
Classification: Physical
Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: Drains 50% of the damage done, 20% chance to flinch
Target: default is 1 opponent

Not as powerful as HJK, but it also heals and can sometimes flinch.

Learned By: Slurpum
Name: Mach Wind (Mach Punch + Fairy Wind)
New Type: Fairy
Classification: Physical
Base Power: 40
Accuracy: 100
Power Points: 30 (48 max)
Effect: Priority +1
Target: default is 1 opponent

Physical Fairy priority. Not much to say here.

Learned By: Thundersaurus
Name: Magical Lightning (Magical Leaf + Thunder)
New Type: Electric
Classification: Special
Base Power: 120
Accuracy: -%
Power Points: 15 (max 24)
Effect: 30% chance to paralyze. Always hits.
Target: default is 1 opponent

A strong, reliable Electric STAB to offset the priority that Grass STAB gets... a little...

Learned By: Rhyperlax
Name: Stone Slam (Stone Edge + Body Slam)
New Type: Rock
Classification: Physical
Base Power: 95
Accuracy: 100
Power Points: 10 (max 16)
Effect: 30% chance to paralyze
Target: default is 1 opponent

A more reliable Rock STAB that doesn't lose much power compared to Stone Edge.
 

Learned By: Venoqueen
Name: Earth Hunger (Leech Life + Earth Power)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: User recovers 50% damage dealt. 10% chance to lower target's Special Defense.
Z-Effect: 175 BP
Target: Single Adjacent


Learned By: Polyform2
Name: Condensation (Recover + Weather Ball)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 10 (max 16)
Effect: The user recovers 2/3 HP if any weather effect is in play; 1/2 HP otherwise.
Z-Effect: Resets lowered stats
Target: Self


Learned By: Scaria
Name: Draco Buff (Bulk Up + Dragon Dance)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 20 (max 32)
Effect: Raises the user's Defense and Speed by 1 stage. Raises the user's Attack by 2 stages.
Z-Effect: Resets lowered stats
Target: Self


Learned By: Slurpum
Name: Play Restlessly (Play Rough + Worry Seed)
New Type:

Classification:

Base Power: 90
Accuracy: 90%
Power Points: 10 (max 16)
Effect: Changes the target's Ability to Insomnia (if applicable).
Z-Effect: 175 BP
Target: Single Adjacent


Learned By: Thundersaurus
Name: Overcharge (Discharge + Venoshock)
New Type:

Classification:

Base Power: 65
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Base Power is doubled on paralyzed targets.
Z-Effect: 120 BP
Target: All Adjacent


Learned By: Rhyperlax
Name: Rocky Wind (Rock Blast + Whirlwind)
New Type:

Classification:

Base Power: 25
Accuracy: 90%
Power Points: 10 (max 16)
Effect: -6 Priority. Hits 2-5 times. Forces the target to switch out.
Z-Effect: 140 BP
Target: Single Adjacent
 
Learned By: Venoqueen
Name: Muck Spreader (Quiver Dance + Venom Drench)
New Type: Bug
Classification: Status
Base Power: --
Accuracy: --
Power Points: 10-16
Effect: Raises the user's Special Attack, Special Defence, and Speed by +1 combat stage for each Poisoned or Badly Poisoned Pokémon on the field.
Z-Effect: Removes negative stat changes.
Target: Self

This is a move with Doubles matches in mind, but I certainly hope it's an interesting one. It also means that Toxic Orb Venoqueen might be a thing, which sounds weird but is kind of fun.
Learned By: Polyform2
Name: Climate Change (Weather Ball + Conversion2)
New Type: Normal
Classification: Special
Base Power: 60
Accuracy: 100%
Power Points: 5-8
Effect: Base Power doubles when in weather, and the move changes to a corresponding type when in a certain weather (Fire, Water, Ice, and Rock for Sun, Rain, Hail, and Sandstorm respectively). Additionally, this move adds an additional type to the target's typing that is weak to the Elemental type that Climate Change is.
Z-Effect: Breakneck Blitz, 130 BP
Target: Single Enemy

A move that allows Polyform2 to boost without boosting, though that low PP means you kinda have to run Weather Ball as well.
Learned By: Scaria
Name: Shoulder Roll (Dragon Rush + Detect)
New Type: Fighting
Classification: Physical
Base Power: 60
Accuracy: 90%
Power Points: 10-16
Effect: Makes contact. If this move hits the target first, the user takes 50% less damage from the target's attack this turn. Priority +1.
Z-Effect: All-Out Pummelling, 160 BP
Target: Single Enemy

A bit of souped-up STAB Priority to help with Scaria's rather less-than scary survivability.
Learned By: Slurpum
Name: Snapdragon (Bullet Seed + Draining Kiss)
New Type: Fairy
Classification: Physical
Base Power: 30
Accuracy: 95%
Power Points: 10-16
Effect: Hits 2-5 times. 75% of the damage dealt is regained by the user as HP.
Z-Effect: Twinkle Tackle, 100 BP
Target: Single Enemy

Generally speaking, this is a 90 BP STAB move that'll heal you for 75%. Compare that to Drain Punch. Yeah, I thought so. =]
Learned By: Thundersaurus
Name: Serotiny (Volt Switch + Giga Drain)
New Type: Grass
Classification: Special
Base Power: 80
Accuracy: 100%
Power Points: 10-16
Effect: Switches the user out. The incoming Pokémon is healed for 50% of the damage dealt by this move to the target.
Z-Effect: Bloom Doom, 160 BP
Target: Single Enemy

Priority switching with a bonus heal for the incoming 'mon. What's not to like about that?
Learned By: Rhyperlax
Name: S-Wave (Magnitude + Belly Drum)
New Type: Normal
Classification: Status
Base Power: --
Accuracy: --
Power Points: 15-24
Effect: Raises one of the user's non-HP stats, selected at random, by between +1 and +6 combat stages. The distribution is as follows:-
+1: 30%
+2: 25%
+3: 20%
+4: 10%
+5: 10%
+6: 5%
Z-Effect: Raises all stats by +1 combat stage.
Target: Self

Z-S-Wave makes this 'mon into a powerhouse, but the move itself can be good too. Just get a good roll and you might just be set!
 
Last edited:
Learned By: Venoqueen
Name: Toxic Wind (Poison Fang + Silver Wind)
New Type:

Classification:

Contact?: No
Base Power: 60
Accuracy: 100%
Power Points: 15 (max 24)
Effect: 30% chance to inflict Toxic poison.
Z-Power: 120 BP
Target: Single target

Learned By: Poryform2
Name: Weather Shock (Weather Ball + Tri-Attack)
New Type:
(Variable)
Classification:

Contact?: No
Base Power: 50
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Doubles BP in weather and has a 20% chance to inflict a status. Effects in each are as follows:
-No weather: Normal-type. Status will be either Burn, Paralysis, or Freeze, each with an equal chance, if inflicted.
-Sun: Fire-type. Status will be Burn.
-Rain: Water-type. Status will be Paralysis.
-Hail: Ice-type. Status will be Freeze.
-Sandstorm: Rock-type. Status will be flinch.
Z-Power: 160 BP
Target: Single target

Learned By: Scaria
Name: Drain Wing (Drain Punch + Feather Dance)
New Type:

Classification:

Contact?: Yes
Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Heals up 50% of damage dealt. -2 Attack to target.
Z-Power: 100 BP
Target: Single target

Learned By: Slurpum
Name: Drain Slap (Play Rough + Giga Drain)
New Type:

Classification:

Contact?: Yes
Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Half of damage dealt is restored back to Slurpum.
Z-Power: 160 BP
Target: Single target

Learned By: Thundersaurus
Name: Charged Petals (Discharge + Petal Blizzard)
New Type:

Classification:

Contact?: No
Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: 30% chance to inflict Paralysis.
Z-Power: 160 BP
Target: All adjacent

Learned By: Rhyperlax
Name: Pin Down (Smack Down + Body Slam)
New Type:

Classification:

Contact?: Yes
Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Target's Ground immunities (if any) are removed. 20% chance to inflict Paralysis.
Z-Power: 160 BP
Target: Single target
 
Last edited:

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader


Learned By: Venoqueen
Name: Sticky Venom (String Shot + Toxic Spikes)
New Type: Bug.png
Classification: Status.png
Base Power: ---
Accuracy: ---
Power Points: 64
Effect: Sets a layer on the foe's field that poisons and reduces foe's Speed by one stage whenever switching in. Can be stacked up to two layes (Badly poisons, reduce foe's speed by two stages)
Z-Effect: +1 Def, +1 Speed
Target: Foe's field






Learned By: Polyform 2
Name: Weather Blast (Weather Ball + Last Resort)
New Type: Normal.png
Classification: Special.png
Base Power: 140
Accuracy: 100%
Power Points: 16
Effect: Can only be selected if all other moves have been used or if a weather is in play. Matches the weather's type.
Z-Effect: 210 Special Breakneck Blitz. Will change type to match the weather (It's how it works for Z-Weather Ball)
Target: One foe






Learned By: Scaria
Name: Clever Clutch (Knock Off + Pluck)
New Type: Dark.png
Classification: Physical.png
Base Power: 65
Accuracy: 100%
Power Points: 32
Effect: Power doubles if foe is holding an item. Said item is removed, and if it's consumable, the user of this move will recieve the effects of said item.
Z-Effect: 165 BP
Target: One foe






Learned By: Slurpum
Name: Low Blow (Low Sweep + Play Rough)
New Type: Fighting.png
Classification: Physical.png
Base Power: 90
Accuracy: 100%
Power Points: 32
Effect: Lowers foe's Speed and Attack by one stage.
Z-Effect: 180 BP
Target: One foe






Learned By: Thundersaurus
Name: Shock Suck (Volt Switch + Venoshock)
New Type: Electric.png
Classification: Special.png
Base Power: 65
Accuracy: 100%
Power Points: 32
Effect: Doubles power if foe switches out (Hits before the switch).
Z-Effect: 150 BP
Target: One foe






Learned By: Rhyperlax
Name: Hidden Gem (Stone Edge + Hidden Power)
New Type: Normal.png
Classification: Physical.png
Base Power: 100
Accuracy: 100%
Power Points: 24
Effect: High crit ratio, changes type based on user's IVs
Z-Effect: 200 BP Breakneck Blitz
Target: One foe
 
Last edited:


Learned By: Venoqueen
Name: Sticky Venom (String Shot + Toxic Spikes)
New Type: View attachment 87670
Classification: View attachment 87671
Base Power: ---
Accuracy: ---
Power Points: 64
Effect: Sets a layer on the foe's field that poisons and reduces foe's Speed by one stage whenever switching in. Can be stacked up to two layes (Badly poisons, reduce foe's speed by two stages)
Z-Effect: +1 Def, +1 Speed
Target: Foe's field






Learned By: Polyform 2
Name: Weather Blast (Weather Ball + Last Resort)
New Type: View attachment 87672
Classification: View attachment 87673
Base Power: 140
Accuracy: 100%
Power Points: 16
Effect: Can only be selected if all other moves have been used or if a weather is in play. Matches the weather's type.
Z-Effect: 210 Special Breakneck Blitz. Will change type to match the weather (It's how it works for Z-Weather Ball)
Target: One foe






Learned By: Scaria
Name: Clever Clutch (Knock Off + Pluck)
New Type: View attachment 87674
Classification: View attachment 87675
Base Power: 65
Accuracy: 100%
Power Points: 32
Effect: Power doubles if foe is holding an item. Said item is removed, and if it's consumable, the user of this move will recieve the effects of said item.
Z-Effect: 165 BP
Target: One foe






Learned By: Slurpum
Name: Low Blow (Low Sweep + Play Rough)
New Type: View attachment 87676
Classification: View attachment 87675
Base Power: 90
Accuracy: 100%
Power Points: 32
Effect: Lowers foe's Speed and Attack by one stage.
Z-Effect: 180 BP
Target: One foe






Learned By: Thundersaurus
Name: Shock Suck (Thunder Wave + Venoshock)
New Type: View attachment 87677
Classification: View attachment 87673
Base Power: 65
Accuracy: 100%
Power Points: 32
Effect: Doubles power if foe switches out (Hits before the switch), foe becomes paralyzed.
Z-Effect: 150 BP
Target: One foe






Learned By: Rhyperlax
Name: Hidden Gem (Stone Edge + Hidden Power)
New Type: View attachment 87672
Classification: View attachment 87675
Base Power: 100
Accuracy: 100%
Power Points: 24
Effect: High crit ratio, changes type based on user's IVs
Z-Effect: 200 BP Breakneck Blitz
Target: One foe
how the flipflop did you get a pursuit effect out of Thunder Wave + Venoshock?
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
WIP


Learned By: Scaria
Name: Hood Jump (Bulk Up + Fly)
New Type:

Classification:

Base Power: 95
Accuracy: 90%
Power Points: 15 [Max: 24]
Effect: Two Turn move. First turn it boosts its Attack and Defense by one stage, while entering a semi invurnerable stage. Second turn it attacks.
Target: One Target



Name: Sugar Rush (Mach Punch + Play Rough)
New Type:

Classification:

Base Power: 90
Accuracy: 100
Power Points: 10 [Max: 16]
Effect: +2 Priority. Only can be used for the first turn after being switched in.
Target: One Opponent



Name: Shrapnel Shock (Stealth Rock + Self-Destruct)
New Type:

Classification:

Base Power:
250
Accuracy: 100%
Power Points: 5 [Max: 8]
Effect: User detonates and faints upon use. Leaves behind Stealth Rock on both sides of the field
Target: Everyone
 
Last edited:

Cookie Butter

formerly the someone
Learned By: Rhyperlax
Used Moves: Bulldoze + Recycle
Move Name: Reconstruct
New Type: Ground
Classification: Physical
Base Power: 60
Accuracy: 100%
Power Points: 20 (32 Max)
Effect: Clears opponent's Speed stat changes if negative. Restores own held item.
Target: Foe.
Z-effect: 120 BP Ground type
Competitive Niche: Rhyperlax takes less damage from super effective moves because of its ability, but they're still super effective moves. Weakness Policy still activates. Recycle effect + Weakness Policy + Amazing Bulk. Nuff said. The low BP and clearing foe's negative speed changes are just for balance and flavor. Or else the move might be too good...

Learned By: Polyform2
Name: Cranium Climate (Skull Bash + Weather Ball)
New Type: Normal
Classification: Special
Base Power: 130
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Two-turn move. Turn 1, raises defense by one and starts charging. Turn 2, does damage based on weather (same types as Weather Ball). If weather is active, both effects happen in one turn (like Solar Beam in sun)
Z-Effect: 195 BP Normal move (same Z Move effect as Weather Ball)
Target: 1 opponent
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Ok I think its fair to open voting!

Venoqueen: Ludicrousity, AquaticPanic, Mygavolt
Polyform2: Mygavolt, Ludicrousity, PikaXreme
Scaria: colourcodedchaos (remove that punch thing btw), Mygavolt, Pika Xreme
Slurpum: G-Luke, Ludicrousity, colourcodedchaos
Thundersaurus: AquaticPanic
Rhyperlax: G-Luke, AquaticPanic, colourcodedchaos
 
Venoqueen: AquaticPanic, Ludicrousity
Polyform2: Cookie Butter, Mygavolt, AquaticPanic
Scaria: colourcodedchaos, G-Luke, Kirbyrider1337
Slurpum: colourcodedchaos, AquaticPanic, Mygavolt
Thundersaurus: Ludicrousity, AquaticPanic
Rhyperlax: G-Luke, AquaticPanic

Removed the punch characteristic; it was a leftover from when the original move was Drain Punch.
 
Venoqueen: AquaticPanic, colourcodedchaos
Polyform2: Pika Xreme, Ludicrousity
Scaria: AquaticPanic, KirbyRider1337
Slurpum: Pika Xreme, colourcodedchaos
Thundersaurus: Mygavolt, Ludicrousity, AquaticPanic
Rhyperlax: KirbyRider1337, Cookie Butter, G-Luke
 

Cookie Butter

formerly the someone
Venoqueen: Pika Xreme, colourcodedchaos, Mygavolt
Polyform2: Mygavolt, Ludicrousity, colourcodedchaos
Scaria: AquaticPanic, KirbyRider1337, G-Luke
Slurpum: Mygavolt, Pika Xreme, Ludicrousity
Thundersaurus: Pika Xreme, Mygavolt
Rhyperlax: Cookie Butter, AquaticPanic, KirbyRider1337
 
Venoqueen: Ludicrousity, Mygavolt, AquaticPanic
Polyform2: KirbyRider1337, Cookie Butter, AquaticPanic
Scaria: AquaticPanic, Pika Xreme, G-Luke
Slurpum: Mygavolt, Ludicrousity, Pika Xreme
Thundersaurus: AquaticPanic, KirbyRider1337, colourcodedchaos
Rhyperlax: G-Luke, KirbyRider1337, AquaticPanic
 
Venoqueen: Pika Xreme, Mygavolt, AquaticPanic
Polyform2: Mygavolt, AquaticPanic
Scraftia: Pika Xreme, colourcodedchaos
Slurpum: KirbyRider1337
Thundersaurus: AquaticPanic
Rhyperlax: KirbyRider1337, Cookie Butter, AquaticPanic
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
>tfw G-Luke tags me and I STILL don't get a notification :V...


Will add my votes later (when I get home tonight)
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Winners!


Hazardous Threat!
Learned By: Venoqueen
Name: Sticky Venom (String Shot + Toxic Spikes)
New Type:
Classification:
Base Power: ---
Accuracy: ---
Power Points: 64
Effect: Sets a layer on the foe's field that poisons and reduces foe's Speed by one stage whenever switching in. Can be stacked up to two layes (Badly poisons, reduce foe's speed by two stages)
Z-Effect: +1 Def, +1 Speed
Target: Foe's field



Weather Healer!
Learned By: Polyform2
Name: Condensation (Recover + Weather Ball)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 10 (max 16)
Effect: The user recovers 2/3 HP if any weather effect is in play; 1/2 HP otherwise.
Z-Effect: Resets lowered stats
Target: Self



This one loves to fight!
Learned By: Scraftia
Name: Drain Rush (Drain Punch + Dragon Rush)
New Type: Fighting
Classification: Physical
Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: Drains 50% of the damage done, 20% chance to flinch
Target: default is 1 opponent


Learned By: Scaria
Name: Clever Clutch (Knock Off + Pluck)
New Type:
Classification:
Base Power: 65
Accuracy: 100%
Power Points: 32
Effect: Power doubles if foe is holding an item. Said item is removed, and if it's consumable, the user of this move will recieve the effects of said item.
Z-Effect: 165 BP
Target: One foe


Learned By: Scaria
Name: Hood Jump (Bulk Up + Fly)
New Type:

Classification:

Base Power: 95
Accuracy: 90%
Power Points: 15 [Max: 24]
Effect: Two Turn move. First turn it boosts its Attack and Defense by one stage, while entering a semi invurnerable stage. Second turn it attacks.
Target: One Target


Learned By: Scaria
Name: Drain Wing (Drain Punch + Feather Dance)
New Type:

Classification:

Contact?: Yes
Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Heals up 50% of damage dealt. -2 Attack to target.
Z-Power: 100 BP
Target: Single target


Learned By: Scaria
Name: Shoulder Roll (Dragon Rush + Detect)
New Type: Fighting
Classification: Physical
Base Power: 60
Accuracy: 90%
Power Points: 10-16
Effect: Makes contact. If this move hits the target first, the user takes 50% less damage from the target's attack this turn. Priority +1.
Z-Effect: All-Out Pummelling, 160 BP
Target: Single Enemy

A bit of souped-up STAB Priority to help with Scaria's rather less-than scary survivability.



Surprised no Spore based moves for through
Learned By: Slurpum
Name: Play Restlessly (Play Rough + Worry Seed)
New Type:

Classification:

Base Power: 90
Accuracy: 90%
Power Points: 10 (max 16)
Effect: Changes the target's Ability to Insomnia (if applicable).
Z-Effect: 175 BP
Target: Single Adjacent


Learned By: Slurpum
Used Moves: Draining Kiss (Slurpuff) & Focus Punch (Breloom)
Move Name: Focused Fatigue Punch
New Type:

Classification:

Base Power: 110
Accuracy: 100%
Power Points: 20 (32 Max)
Effect: Heals 75% of the damage done. If this pokemon is hit before using this move, it heals nothing.
Target: 1 adjacent foe


Learned By: Slurpum
Name: Snapdragon (Bullet Seed + Draining Kiss)
New Type: Fairy
Classification: Physical
Base Power: 30
Accuracy: 95%
Power Points: 10-16
Effect: Hits 2-5 times. 75% of the damage dealt is regained by the user as HP.
Z-Effect: Twinkle Tackle, 100 BP
Target: Single Enemy



Switch if you dare!
Learned By: Thundersaurus
Name: Shock Suck (Volt Switch + Venoshock)
New Type:
Classification:
Base Power: 65
Accuracy: 100%
Power Points: 32
Effect: Doubles power if foe switches out (Hits before the switch).
Z-Effect: 150 BP
Target: One foe



Rarest of the Gems
Learned By: Rhyperlax
Name: Hidden Gem (Stone Edge + Hidden Power)
New Type:
Classification:
Base Power: 100
Accuracy: 100%
Power Points: 24
Effect: High crit ratio, changes type based on user's IVs
Z-Effect: 200 BP Breakneck Blitz
Target: One foe
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Next slate non-stop!!!!



DNA Donors: Linoone + Lopunny
Shared egg group: Field
Offspring name: Lopunne
New type: Normal
New base stats: 81/83/82/62/88/112 (BST 508)
New ability and desc: Dieting Dolt (Gluttony + Klutz) - When this Pokemon is holding a berry and it activates, the berry isn't consumed and will activate again in the next turn as long as the activation conditions are met again.


DNA Donors:
Hoopa and Blastoise
Offspring name: Hootoise
New type: Water/Ghost
New base stats: 83/96/100/130/120/74 (+4HP, +20Def, +13SpA, +3SpD)
New ability and desc: Magician + Torrent = Mystic Wave: Boosts the power of Water-type moves by 50% as long as the user holds an item.


Parents: Tauros + Liepard
Shared egg group: Field
Offspring name: Lietaur
New type: Normal/Dark
New base stats: 79/104/82/74/70/118 (BST 527)
New ability and desc: Titanic Strength (Anger Point + Unburden) = When this Pokemon loses its item, it's attack goes up 12 stages.


DNA Donors: Lapras + Magnezone
Offspring name: Laprazone
New type: Ice/Steel
Base stats: 106 / 77 / 110 / 110 / 110 / 60 (BST; 3HP, 13DEF, 3SpA, 18SpD)
New ability: (Magnet Pull + Water Absorb) Hygroscopy - Upon being hit by a water- or steel-type move, restores 1/4 of this Pokemon's maximum HP. Water- and steel-type opponents cannot switch out while this Pokemon is active.


Parents: Milotic + Hydreigon
Shared egg group: Dragon
Offspring name: Hydraulic
New type:

New base stats: 103 / 92 / 94 / 122 / 117 / 99
New ability and desc: Wonderlust (Marvel Scale + Levitate): This Pokemon is immune to status.


DNA Donors: Klinklang + Plusle
Offspring Name: Klinkle
New Type: Electric/Steel
New Base Stats: 70/75/77/77/90/112 (+10 Hp/+10 SpD/ +20 Spe) (BST: 501)
New Ability: Magnetic Surge (Plus + Minus): Users Special Attack is doubled.

Let's go let's go let's goooooooooooooooo!!!!!
 
FYI: It seems we have reached 200 Fusion Moves. (Granted they only cover 141 fusions, but still.)

btw submitting early this time because I cheekily came up with my ideas during last voting phase :toast:


Learned By: Lopunne
Name: Confound (Encore + Sleep Talk)
New Type:

Classification:

Base Power: ---
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Causes the target’s next three moves to be randomly chosen.
Z-Effect: +1 Speed
Target: Single Adjacent


Learned By: Hootoise
Name: Spatial Pulse (Hyperspace Hole + Water Pulse)
New Type:

Classification:

Base Power: 80
Accuracy: ---
Power Points: 5 (max 8)
Effect: Pulse move. Bypasses accuracy checks and protection moves.
Z-Effect: 160 BP
Target: Single Adjacent


Learned By: Lietaur
Name: Sneaky Surprise (Sucker Punch + Hidden Power)
New Type:

Classification:

Base Power: 50
Accuracy: 100%
Power Points: 15 (max 24)
Effect: +1 Priority. Typing varies based on the user's IVs.
Z-Effect: 100 BP
Target: Single Adjacent


Learned By: Laprazone
Name: Titanium Cannon (Freeze-Dry + Flash Cannon)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Deals super-effective damage against Steel-types. Has a 10% chance to lower the target's Special Defense by 1 stage.
Z-Effect: 140 BP
Target: Single Adjacent


Learned By: Hydraulic
Name: Glowing Fluid (Dark Pulse + Water Sport)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 15 (max 24)
Effect: For 5 turns, all Dark-type moves are weakened to 1/3 power, and all Pokémon on the field are prevented from flinching.
Z-Effect: +1 Special Defense
Target: Entire Field

EDIT: Pika Xreme did such a great job that it inspired me to rethink my submission for Klinkle.

Learned By: Klinkle
Name: Charged Gears (Gear Grind + Charge Beam)
New Type:

Classification:

Base Power: 50
Accuracy: 85%
Power Points: 10 (max 16)
Effect: Hits 2 times. Each hit has a 70% chance to raise the user's Special Attack by 1 stage.
Z-Effect: 180 BP
Target: Single Adjacent
 
Last edited:
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Top