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Tired
Introduction
Teambuilding Process
The team is built around the core of Tapu Lele + Deoxys-A. Deoxys-Attack is a monster when under Psychic Terrain since very few Pokemon can outspeed it naturally and only Choice Scarfers like Xerneas and Yveltal can stop it. Tapu Lele is obviously there to set up Psychic Terrain and also weaken checks to Deoxys-Attack with Nature's Madness.
Picking this Pokemon as a teammate might sound confusing at first but do allow me to explain! Most kinda of Psychic Terrain teams end up being fairly weak to faster Psychic-types like Mega Mewtwo Y and Choice Scarf Lunala. Yveltal might be a good teammate as well but it gets crippled a lot because of Psychic Terrain and gets 2HKOed by ice Beam. To properly check those two Pokemon, Alolan Muk was added to the team. Its ability to Pursuit trap these threats is almost priceless, thus, making it a great teammate.
Next up, I needed a Stealth Rock setter and also a check to Xerneas. Primal Groudon performs both roles pretty well while also checking Steel-types like Celesteela, Ferrothorn, and Magearna as well as Specially Defensive Pokemon like Primal Kyogre and Blissey which are all annoying for the core of Deoxys-A and Tapu Lele to deal with.
So far, there are still a few things i need. Mega Salamence is my Ground immunity and also a good check to Primal Groudon, Extreme Killer Arceus, Mega Lucario and the lot, thanks to Intimidate and its great natural bulk. Mega Salamence is also a great offensive partner to Primal Groudon and Deoxys-A as its able to come in mid-to-late game and sweep with the boost from Dragon Dance once its checks have been weakened.
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Finally, to end it off, Arceus-Ground is added to the team and is my backup sweeper. With Swords Dance and EdgeQuake coverage, it's able to hit the majority of the metagame and check threats like Ho-Oh, Mega Lucario, Primal Groudon, Yveltal, and Dialga.
Picking this Pokemon as a teammate might sound confusing at first but do allow me to explain! Most kinda of Psychic Terrain teams end up being fairly weak to faster Psychic-types like Mega Mewtwo Y and Choice Scarf Lunala. Yveltal might be a good teammate as well but it gets crippled a lot because of Psychic Terrain and gets 2HKOed by ice Beam. To properly check those two Pokemon, Alolan Muk was added to the team. Its ability to Pursuit trap these threats is almost priceless, thus, making it a great teammate.
Next up, I needed a Stealth Rock setter and also a check to Xerneas. Primal Groudon performs both roles pretty well while also checking Steel-types like Celesteela, Ferrothorn, and Magearna as well as Specially Defensive Pokemon like Primal Kyogre and Blissey which are all annoying for the core of Deoxys-A and Tapu Lele to deal with.
So far, there are still a few things i need. Mega Salamence is my Ground immunity and also a good check to Primal Groudon, Extreme Killer Arceus, Mega Lucario and the lot, thanks to Intimidate and its great natural bulk. Mega Salamence is also a great offensive partner to Primal Groudon and Deoxys-A as its able to come in mid-to-late game and sweep with the boost from Dragon Dance once its checks have been weakened.
Finally, to end it off, Arceus-Ground is added to the team and is my backup sweeper. With Swords Dance and EdgeQuake coverage, it's able to hit the majority of the metagame and check threats like Ho-Oh, Mega Lucario, Primal Groudon, Yveltal, and Dialga.
Tapu Lele @ Terrain Extender
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Taunt
- Nature's Madness / Aromatherapy
Tapu Lele is my Terrain setter and holds a Terrain Extender to increase the number of turns Psychic Terrain is active. Fairy+Psychic STAB lets Tapu Lele hit Pokemon like Rayquaza, Zygarde-C, Yveltal, Arceus-Dark, Tyranitar, Giratina-O, as well as OHKO Mega Sableye; one of the best defensive check to Deoxys-A. Taunt is good against bulkier teams as it lets u shut down bulkier Pokemon like Lugia and Clefable by preventing them from healing up. Nature's Madness removes 50% health from common switchins like Magearna, Celesteela, and Ferrothorn which helps Deoxys-A a lot for a late-game sweep. I've always used Nature's Madness but Aromatherapy can also be run to improve matchup versus stall teams.Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Taunt
- Nature's Madness / Aromatherapy
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Psycho Boost
- Ice Beam
- Superpower
- Psychic
Deoxys-A is a massive offensive threat just by itself. Now picture this Pokemon in Psychic Terrain; its an absolute monster. Being immune to priority moves when under Psychic Terrain helps this Pokemon a lot. Psycho Boost might as well be considered a nuke coming out of this Pokemon as its able to OHKO anything that is neutral to Psychic, other than Blissey and Chansey. Ice Beam allows Deoxys-A to OHKO Yveltal while also OHKOing Zygarde-C outside of Psychic Terrain. Superpower on Deoxys-A allows it to deal great damage Steel-types like Ferrothorn and Magearna, as well as OHKO Blissey. Psychic is used as the last move so that Deoxys-A can abuse Psychic Terrain without needing to drop its Special Attack by 2 stages by using Psycho Boost. The great coverage Deoxys-A allows it to be a great late game cleaner.Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Psycho Boost
- Ice Beam
- Superpower
- Psychic
Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 80 Atk / 176 SpD
Adamant Nature
- Pursuit
- Knock Off
- Clear Smog
- Shadow Sneak
Alolan Muk has a really important role of checking opposing Psychic-type Pokemon for the team. Being able to Pursuit-trap and KO Lunala, Mega Mewtwo Y, Deoxys-A, and Mega Gengar is almost priceless and makes it a great teammate. Knock Off is a great Dark-type STAB that can knock off Life Orb from Yveltal, Power Herb from Xerneas, and Leftovers from Pokemon like Ferrorthorn to name a few. Clear Smog allows Alolan Muk to check Ingrain Zeomancy Xerneas while also preventing it from being setup fodder to setup sweepers like Extreme Killer Arceus, Dual Dance Primal Groudon, Mega Salamence, and Calm Mind Arceus-Ground. Despite being in a Psychic Terrain team, Shadow Sneak can still come in handy when out of the Terrain.Ability: Poison Touch
EVs: 252 HP / 80 Atk / 176 SpD
Adamant Nature
- Pursuit
- Knock Off
- Clear Smog
- Shadow Sneak
Groudon @ Red Orb
Ability: Drought
EVs: 152 HP / 236 Atk / 44 SpD / 76 Spe
Adamant Nature
- Stealth Rock
- Precipice Blades
- Fire Punch
- Dragon Tail
Primal Groudon provides the team Stealth Rock support, a check to Steel-types like Celesteela and Ferrothorn as well as Primal Kyogre and Xerneas, making it a great teammate for Deoxys-A. STAB Precipice Blades hits very hard and 2HKOes the majority of the metagame. Dragon Tail allows Primal Groudon to phaze out common switches like Giratina-O, Zygarde, Mega Salamence, and Arceus-Ground. It's often hard to justify not using this Pokemon since it's such as great role compressor.Ability: Drought
EVs: 152 HP / 236 Atk / 44 SpD / 76 Spe
Adamant Nature
- Stealth Rock
- Precipice Blades
- Fire Punch
- Dragon Tail
Salamence-Mega @ Salamencite
Ability: Intimidate
EVs: 44 HP / 252 Atk / 212 Spe
Adamant Nature
- Dragon Dance
- Double-Edge
- Roost
- Refresh
Ability: Intimidate
EVs: 44 HP / 252 Atk / 212 Spe
Adamant Nature
- Dragon Dance
- Double-Edge
- Roost
- Refresh
Mega Salamence is one of my main setup sweepers. It's also my Primal Groudon switchin as well as my only Ground immunity. The Speed EVs allows it to outspeed maximum speed base 100s. Nothing too out of the norm over here except for Refresh. Refresh allows this Salamence to setup on Celesteela and beat it 1v1 while also making it a decent switch in for Ho-Oh I usually mind myself either wallbreaker the opposing team with Mega Salamence then clean with Deoxys-A or vice versa.
Arceus-Ground @ Groundium Z
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Recover
Swords Dance Arceus with Techtonic Rage is a great final addition to the team. Not only can it check Primal Groudon and Mega Lucario, this Pokemon can also setup fairly easily thanks to Recover and threaten the opposing team with EdgeQuake coverage that hits almost the entire Ubers metagame for supereffective damage, making this a great teammate to end off the team. +2 Techtonic Rage is able to OHKO Zygarde from 100%.Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Recover
Conclusion
So that's basically my version of Tapu Lele Offense. If there is anything that I'm currently debating on, then it would be whether or if I should run Calm Mind Arceus-Ground. I hope you enjoyed reading my RMT. Feel free to make any recommendations, feedbacks are highly appreciated. This may only be my 2nd RMT but do expect one more to come within the next few weeks!
Here's the team!
Giroud (Groudon) @ Red Orb
Ability: Drought
Shiny: Yes
EVs: 152 HP / 236 Atk / 44 SpD / 76 Spe
Adamant Nature
- Stealth Rock
- Precipice Blades
- Fire Punch
- Dragon Tail
Bicho raro (Tapu Lele) @ Terrain Extender
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Taunt
- Nature's Madness
Neutrino (Deoxys-Attack) @ Life Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Psycho Boost
- Ice Beam
- Superpower
- Psychic
Novelty Glide (Salamence-Mega) @ Salamencite
Ability: Intimidate
EVs: 44 HP / 252 Atk / 212 Spe
Adamant Nature
- Dragon Dance
- Double-Edge
- Roost
- Refresh
Easifat Ramlia (Arceus-Ground) @ Groundium Z
Ability: Multitype
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Recover
Gains (Muk-Alola) @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 80 Atk / 176 SpD
Adamant Nature
- Pursuit
- Knock Off
- Clear Smog
- Shadow Sneak
Ability: Drought
Shiny: Yes
EVs: 152 HP / 236 Atk / 44 SpD / 76 Spe
Adamant Nature
- Stealth Rock
- Precipice Blades
- Fire Punch
- Dragon Tail
Bicho raro (Tapu Lele) @ Terrain Extender
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Taunt
- Nature's Madness
Neutrino (Deoxys-Attack) @ Life Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Psycho Boost
- Ice Beam
- Superpower
- Psychic
Novelty Glide (Salamence-Mega) @ Salamencite
Ability: Intimidate
EVs: 44 HP / 252 Atk / 212 Spe
Adamant Nature
- Dragon Dance
- Double-Edge
- Roost
- Refresh
Easifat Ramlia (Arceus-Ground) @ Groundium Z
Ability: Multitype
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Recover
Gains (Muk-Alola) @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 80 Atk / 176 SpD
Adamant Nature
- Pursuit
- Knock Off
- Clear Smog
- Shadow Sneak
This replay showcases the team pretty well. (Used Psychium Z and Earth Plate over LO and Groundium Z in this)
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