Bologo
Have fun with birds and bees.
DP Breloom
http://www.smogon.com/dp/pokemon/breloom
I've been testing out a Priority sweeping Breloom for a little while, and it's been working quite well. I originally had it with Swords Dance over Bulk Up, using the standard EVs, but I found that with Swords Dance and the standard EVs, it was dying way too quickly anytime it faced something that Mach Punch couldn't kill. It also couldn't take a Special hit to save its life...even resisted hits did a shitload of damage to it. Bulk Up seems to be working a lot better to allow Breloom to actually live through several more hits than people would expect him to. I added the Swords Dance set anyway, since it actually is pretty good, though I personally prefer Bulk Up.
[SET]
name: Swords Dance Priority Sweeper
move 1: Swords Dance
move 2: Mach Punch
move 3: Seed Bomb / Stone Edge
move 4: Spore / Facade
item: Life Orb / Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 48 HP / 252 Atk / 208 Spe
[SET COMMENTS]
<p> Breloom can use Swords Dance to raise his huge base 130 Attack even higher, but with less anxiety about his mediocre Speed thanks to Mach Punch's priority. The Bulk Up set may allow him Defense boosts as well, but the Swords Dance makes Breloom hit much harder, faster. Stone Edge allows better coverage if Breloom only has 2 attacks on the set, but Seed Bomb is the better option with 3 attacks thanks to STAB and better accuracy. Also remember that Swords Dance Breloom is very frail, and he cannot afford to miss, making Seed Bomb a superior choice on this set. It should be noted that Life Orb is the superior option to Toxic Orb if Breloom is using Swords Dance, as his Attack stat reaches a massive 1024 after 1 Swords Dance with Life Orb, dishing out several swift OHKOs with Mach Punch. Also note that if Breloom comes in on Toxic or Toxic Spikes and attacks with Life Orb, he will still recover 2.5% thanks to Poison Heal's extra recovery. Toxic Orb is still a good option though for the extra healing, and it allows Breloom to run Facade with a guarantee of doubled power, which is the most powerful attack on the set when he's wearing Toxic Orb. If Breloom is running Toxic Orb, Facade is the best option. However, if he is running Life Orb, then Spore is the better option since getting poisoned is no longer a guarantee. </p>
<p> The EV spread for the Swords Dancing Priority Sweeper makes it so that he's not totally screwed if he's slower than something, due to not having Defense boosts from Bulk Up. 208 Speed EVs allow Breloom to outspeed a 0 Speed EV Gliscor. This means he can put it to sleep, and 2HKO it with a boosted Seed Bomb or Stone Edge before it kills him with Aerial Ace. After Breloom has gotten rid of his biggest enemy in Gliscor, he stands a much better chance of sweeping. </p>
<p> Even before a Swords Dance, Facade has the ability to 2HKO anything that doesn't cram the majority of its EVs in HP and Defense. After a single Swords Dance, it can OHKO or 2HKO everything that doesn't sport a resistance, and even they come close, so only Ghosts are safe against Facade. Even the most defensive of Ghosts in OU - a 252 HP / 252 Def Dusknoir with a Defense raising nature is 2HKOed after a Swords Dance from Seed Bomb, so even Ghosts are not safe if Breloom has Seed Bomb. Keep in mind that this is only with Toxic Orb, which doesn't give an attack boost. With Life Orb, Mach Punch becomes a lot more deadly. For instance, it is able to OHKO a 252 HP / 0 Def Heatran after only a single Swords Dance. Another one, Infernape, which is a normally a huge pest to Breloom, is no longer a problem with Mach Punch and Life Orb, as even he has a possibility of being OHKOed, with a guarantee after Stealth Rock damage. </p>
[SET]
name: Bulk Up Priority Sweeper
move 1: Bulk Up
move 2: Mach Punch
move 3: Spore
move 4: Stone Edge / Seed Bomb
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 248 hp / 252 atk / 8 spe
[SET COMMENTS]
<p> This set aims to compensate for two vital things about Breloom that may hinder his ability to sweep - his mediocre Speed, and below average Defense. This is achieved by using Mach Punch for priority, and Bulk Up to raise his bad Defense while raising his obscene Attack score as well, thus setting him up to sweep the opponent's team. Stone Edge is there to complement Mach Punch for great coverage, resisted by few. However, it is an option to use Seed Bomb for double STAB. Beware, Grass/Fighting has terrible offensive coverage, but Seed Bomb's 100% accuracy and power after STAB can go some way to compensate for this. Spore, which is a necessity on almost most Brelooms out there, can easily allow him to set up in his opponent's face, making it easy for Breloom to punish the slower walls that may hinder his sweep. Toxic Orb with Poison Heal gives Breloom a big plus over other Bulk Uppers, as the extra recovery goes some way to help his bad HP stat, allowing him to take better advantage of his Bulk Ups. </p>
<p> Simple as the EVs are, they are quite effective in allowing Breloom to set up and sweep. 8 Speed EVs allow Breloom to outspeed the standard Skarmory, which otherwise, would easily kill him before he can land a Spore. Max Attack with an Adamant nature gives Breloom that extra oomph that he needs to rip the opponent's team apart, with all of the leftover EVs placed into HP to help the Defense boosts work to their best ability. It may seem odd to have a Bulk Up user that has no EVs in Special Defense to compensate for it not getting a boost. The reason is that Breloom already resists 3 types that consist of mainly Special Attacks - Water, Grass, and Electric, allowing him to take reduced damage from them. The 3 Special Attacking types that hit him super-effectively are normally used by Pokemon that Breloom has no business facing anyway, as most of them often deal fatal damage on his sad Special Defense stat unless he maxes it out, which is not an option for a sweeper. </p>
Alright, this is my first peer edit in a long time, so nitpick this shit. Is there anything else I should add to this moveset's analysis? Thanks in advance.
EDIT: Added Swords Dance set and split up SD and Bulk Up set. Make some final nitpicks.
http://www.smogon.com/dp/pokemon/breloom
I've been testing out a Priority sweeping Breloom for a little while, and it's been working quite well. I originally had it with Swords Dance over Bulk Up, using the standard EVs, but I found that with Swords Dance and the standard EVs, it was dying way too quickly anytime it faced something that Mach Punch couldn't kill. It also couldn't take a Special hit to save its life...even resisted hits did a shitload of damage to it. Bulk Up seems to be working a lot better to allow Breloom to actually live through several more hits than people would expect him to. I added the Swords Dance set anyway, since it actually is pretty good, though I personally prefer Bulk Up.
[SET]
name: Swords Dance Priority Sweeper
move 1: Swords Dance
move 2: Mach Punch
move 3: Seed Bomb / Stone Edge
move 4: Spore / Facade
item: Life Orb / Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 48 HP / 252 Atk / 208 Spe
[SET COMMENTS]
<p> Breloom can use Swords Dance to raise his huge base 130 Attack even higher, but with less anxiety about his mediocre Speed thanks to Mach Punch's priority. The Bulk Up set may allow him Defense boosts as well, but the Swords Dance makes Breloom hit much harder, faster. Stone Edge allows better coverage if Breloom only has 2 attacks on the set, but Seed Bomb is the better option with 3 attacks thanks to STAB and better accuracy. Also remember that Swords Dance Breloom is very frail, and he cannot afford to miss, making Seed Bomb a superior choice on this set. It should be noted that Life Orb is the superior option to Toxic Orb if Breloom is using Swords Dance, as his Attack stat reaches a massive 1024 after 1 Swords Dance with Life Orb, dishing out several swift OHKOs with Mach Punch. Also note that if Breloom comes in on Toxic or Toxic Spikes and attacks with Life Orb, he will still recover 2.5% thanks to Poison Heal's extra recovery. Toxic Orb is still a good option though for the extra healing, and it allows Breloom to run Facade with a guarantee of doubled power, which is the most powerful attack on the set when he's wearing Toxic Orb. If Breloom is running Toxic Orb, Facade is the best option. However, if he is running Life Orb, then Spore is the better option since getting poisoned is no longer a guarantee. </p>
<p> The EV spread for the Swords Dancing Priority Sweeper makes it so that he's not totally screwed if he's slower than something, due to not having Defense boosts from Bulk Up. 208 Speed EVs allow Breloom to outspeed a 0 Speed EV Gliscor. This means he can put it to sleep, and 2HKO it with a boosted Seed Bomb or Stone Edge before it kills him with Aerial Ace. After Breloom has gotten rid of his biggest enemy in Gliscor, he stands a much better chance of sweeping. </p>
<p> Even before a Swords Dance, Facade has the ability to 2HKO anything that doesn't cram the majority of its EVs in HP and Defense. After a single Swords Dance, it can OHKO or 2HKO everything that doesn't sport a resistance, and even they come close, so only Ghosts are safe against Facade. Even the most defensive of Ghosts in OU - a 252 HP / 252 Def Dusknoir with a Defense raising nature is 2HKOed after a Swords Dance from Seed Bomb, so even Ghosts are not safe if Breloom has Seed Bomb. Keep in mind that this is only with Toxic Orb, which doesn't give an attack boost. With Life Orb, Mach Punch becomes a lot more deadly. For instance, it is able to OHKO a 252 HP / 0 Def Heatran after only a single Swords Dance. Another one, Infernape, which is a normally a huge pest to Breloom, is no longer a problem with Mach Punch and Life Orb, as even he has a possibility of being OHKOed, with a guarantee after Stealth Rock damage. </p>
[SET]
name: Bulk Up Priority Sweeper
move 1: Bulk Up
move 2: Mach Punch
move 3: Spore
move 4: Stone Edge / Seed Bomb
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 248 hp / 252 atk / 8 spe
[SET COMMENTS]
<p> This set aims to compensate for two vital things about Breloom that may hinder his ability to sweep - his mediocre Speed, and below average Defense. This is achieved by using Mach Punch for priority, and Bulk Up to raise his bad Defense while raising his obscene Attack score as well, thus setting him up to sweep the opponent's team. Stone Edge is there to complement Mach Punch for great coverage, resisted by few. However, it is an option to use Seed Bomb for double STAB. Beware, Grass/Fighting has terrible offensive coverage, but Seed Bomb's 100% accuracy and power after STAB can go some way to compensate for this. Spore, which is a necessity on almost most Brelooms out there, can easily allow him to set up in his opponent's face, making it easy for Breloom to punish the slower walls that may hinder his sweep. Toxic Orb with Poison Heal gives Breloom a big plus over other Bulk Uppers, as the extra recovery goes some way to help his bad HP stat, allowing him to take better advantage of his Bulk Ups. </p>
<p> Simple as the EVs are, they are quite effective in allowing Breloom to set up and sweep. 8 Speed EVs allow Breloom to outspeed the standard Skarmory, which otherwise, would easily kill him before he can land a Spore. Max Attack with an Adamant nature gives Breloom that extra oomph that he needs to rip the opponent's team apart, with all of the leftover EVs placed into HP to help the Defense boosts work to their best ability. It may seem odd to have a Bulk Up user that has no EVs in Special Defense to compensate for it not getting a boost. The reason is that Breloom already resists 3 types that consist of mainly Special Attacks - Water, Grass, and Electric, allowing him to take reduced damage from them. The 3 Special Attacking types that hit him super-effectively are normally used by Pokemon that Breloom has no business facing anyway, as most of them often deal fatal damage on his sad Special Defense stat unless he maxes it out, which is not an option for a sweeper. </p>
Alright, this is my first peer edit in a long time, so nitpick this shit. Is there anything else I should add to this moveset's analysis? Thanks in advance.
EDIT: Added Swords Dance set and split up SD and Bulk Up set. Make some final nitpicks.