(Note Speed is S and Special defense is Spd)
Lead: Weavile Focus sash
Ability:Pressure
Nature: Jolly (Jolly allows weavile to outspeed everything in the metagame under tailwind. Even choice scarf mega aerodactyl although who runs that??)
Evs: 4hp/252A/252S
-Fake Out
-Ice Punch
-Low Kick
-Knock Off
Sometimes i feel like weavile is my ace in the hole. The focus sash has come in clutch so many times especially against opposing talonflame. Also, weavile's ice punch counter's most leads with dragons and landorus-therian ( which is not as popular on the showdown metagame). Knock off also helps to take down psychics and ghosts, particularly cresselia and aegislash. The only problem with weavile is that none of its attacks can reliably hit fairies and it still gets outsped by mega aerodactyl as well as still being OHKOED by mega kangashkan due to parental bond (at least i think it is). Also, Weavile can't really hit fairies. The part i love the most, however, is fake out. Fake out is used on potential rock slide users and it really supports my talonflame (my other lead).
Lead: Talonflame @ Life Orb
Ability: Gale Wings
Nature: Adamant ( This nature was used simply to give talonflame an attack boost)
Evs: 84hp/252A/172S
-Brave Bird
-Flare Blitz
-Roost
-Tailwind
Talonflame works well with weavile to take down its fairy counters. I think it 2HKOES most fairies with either flare blitz or brave bird ( correct me if i am wrong). 84 HP Evs give it more bulk, needed for a pokemon with defensive stats of 78/71/69. Talonflame also gets priority tailwind and priority roost. All in all if there are no lead rock slide users on the other team talonflame does a lot of damage. Of course, if there are other rock slide users my team destroys them.
Kyurem-B @ Life Orb
Ability: Teravolt
Nature: Lonely (This nature was used so Kyurem does not have to waste either of its atk stats or its speed stat to increase its monstrous attack)
Evs: 196A/120S/192 SpA
-Outrage
-Ice Beam
-Earth Power
-Fusion Bolt
Kyurem-B boasts the strongest outrage in the game hitting other dragons and pretty much OHKOING anything that does not resist it. Also, it has a decent SpAtk stat so it can make use of a good stab ice beam and earth power to hit heatran and (the rare) blaziken. Fusion bolt takes care of politoed and azumarill and ice beam, on top of being a very powerful coverage move, is stab therefore allowing it to OHKO lando-t and other common ground types.
Scizor @ Scizorite
Ability : Technician
Nature : Adamant
Evs: 252A/252S/4SpD
-Roost
-Bug Bite
-Bullet Punch
-Brick Break
Scizor kills fairies. End of Story. NAh scizor does have bullet punch which has 80 power with technician and has priority and bug bite has 120 power and eats the opponents’ berry. Useful against belly drum azumarill which is not super effected by bullet punch.
Brick Break counters light screen and reflect klefki even though it is possible to run u-turn and superpower instead of bug bite and brick break this set has given me more wins than the other due to u-turn’s lack of a technician boost.
Conkeldurr @ Assault Vest
Ability : Iron Fist
Nature : Adamant
Evs:108hp/152A/104def/144Spd
-Mach Punch
-Drain Punch
-Knock Off
-Ice Punch
Conkeldurr beats mega kangashkan with a powerful drain punch and then a mach punch. For me Knock Off and Ice Punch are the best coverage moves as if both of my ice types die i still have this with a surprise ice punch. (Well not really surprising but conkeldurr can learn many other punching moves). Also, I chose iron fist over guts because generally most people don’t run toxic in a doubles metagame
Azumarill @ Sitrus Berry
Ability : Huge Power
Nature : Adamant
Evs: 252A/252S/4Hp
-Aqua Jet
-Play Rough
-Belly Drum
-Protect
Put simply Azumarill is my setup sweeper. Belly drum + sitrus berry is a common yet effective combo. Azumarill words well with Dragonite and kyurem who counter both of its checks with earth power, Earthquake and fire blast. Azumarill can proceed to sweep with priority aqua jet after its checks have been removed.
Lead: Weavile Focus sash
Ability:Pressure
Nature: Jolly (Jolly allows weavile to outspeed everything in the metagame under tailwind. Even choice scarf mega aerodactyl although who runs that??)
Evs: 4hp/252A/252S
-Fake Out
-Ice Punch
-Low Kick
-Knock Off
Sometimes i feel like weavile is my ace in the hole. The focus sash has come in clutch so many times especially against opposing talonflame. Also, weavile's ice punch counter's most leads with dragons and landorus-therian ( which is not as popular on the showdown metagame). Knock off also helps to take down psychics and ghosts, particularly cresselia and aegislash. The only problem with weavile is that none of its attacks can reliably hit fairies and it still gets outsped by mega aerodactyl as well as still being OHKOED by mega kangashkan due to parental bond (at least i think it is). Also, Weavile can't really hit fairies. The part i love the most, however, is fake out. Fake out is used on potential rock slide users and it really supports my talonflame (my other lead).
Lead: Talonflame @ Life Orb
Ability: Gale Wings
Nature: Adamant ( This nature was used simply to give talonflame an attack boost)
Evs: 84hp/252A/172S
-Brave Bird
-Flare Blitz
-Roost
-Tailwind
Talonflame works well with weavile to take down its fairy counters. I think it 2HKOES most fairies with either flare blitz or brave bird ( correct me if i am wrong). 84 HP Evs give it more bulk, needed for a pokemon with defensive stats of 78/71/69. Talonflame also gets priority tailwind and priority roost. All in all if there are no lead rock slide users on the other team talonflame does a lot of damage. Of course, if there are other rock slide users my team destroys them.
Kyurem-B @ Life Orb
Ability: Teravolt
Nature: Lonely (This nature was used so Kyurem does not have to waste either of its atk stats or its speed stat to increase its monstrous attack)
Evs: 196A/120S/192 SpA
-Outrage
-Ice Beam
-Earth Power
-Fusion Bolt
Kyurem-B boasts the strongest outrage in the game hitting other dragons and pretty much OHKOING anything that does not resist it. Also, it has a decent SpAtk stat so it can make use of a good stab ice beam and earth power to hit heatran and (the rare) blaziken. Fusion bolt takes care of politoed and azumarill and ice beam, on top of being a very powerful coverage move, is stab therefore allowing it to OHKO lando-t and other common ground types.
Scizor @ Scizorite
Ability : Technician
Nature : Adamant
Evs: 252A/252S/4SpD
-Roost
-Bug Bite
-Bullet Punch
-Brick Break
Scizor kills fairies. End of Story. NAh scizor does have bullet punch which has 80 power with technician and has priority and bug bite has 120 power and eats the opponents’ berry. Useful against belly drum azumarill which is not super effected by bullet punch.
Brick Break counters light screen and reflect klefki even though it is possible to run u-turn and superpower instead of bug bite and brick break this set has given me more wins than the other due to u-turn’s lack of a technician boost.
Conkeldurr @ Assault Vest
Ability : Iron Fist
Nature : Adamant
Evs:108hp/152A/104def/144Spd
-Mach Punch
-Drain Punch
-Knock Off
-Ice Punch
Conkeldurr beats mega kangashkan with a powerful drain punch and then a mach punch. For me Knock Off and Ice Punch are the best coverage moves as if both of my ice types die i still have this with a surprise ice punch. (Well not really surprising but conkeldurr can learn many other punching moves). Also, I chose iron fist over guts because generally most people don’t run toxic in a doubles metagame
Azumarill @ Sitrus Berry
Ability : Huge Power
Nature : Adamant
Evs: 252A/252S/4Hp
-Aqua Jet
-Play Rough
-Belly Drum
-Protect
Put simply Azumarill is my setup sweeper. Belly drum + sitrus berry is a common yet effective combo. Azumarill words well with Dragonite and kyurem who counter both of its checks with earth power, Earthquake and fire blast. Azumarill can proceed to sweep with priority aqua jet after its checks have been removed.