SM OU BAND BULU + SUBDD ZYGARDE = DESTRUCTION!

Trash Team?


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Introduction


Hello guys, im back for my second RMT, the feedback on the first one was great. After returning to Pokemon Showdown to when USUM came out, i wanted to build a team. Last time i got to 1400 (bad i know) and completely dropped. But this time i came back thirsty than ever for a higher elo with a brand new awesome team. I was helped by a fellow fren of mine Bebo :) who gave me the ideas for the team.

Teambuilding Process


ZyGuardian (Zygarde) @ Leftovers
Ability: Aura Break
EVs: 188 HP / 140 Atk / 180 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Thousand Arrows
- Protect

After looking at the SmogonDex i wanted to use SubDD Zygarde, a mon that i was quite familiar with, so instantly picked it up and threw it into my team! This set heavily relies on free turns and a bit of stall. So going in on mons such as Ferro, or anything thats a setup fodder for Zygarde, i could easily get up a Sub, and give me a free DD which in some cases can sweep a whole team. I used the standard set from Smogon, i didnt really change anything. Thousand Arrows gives me a hit on everything apart from Air Balloon Mons whom arent really that common at all. Zygarde is still a massive threat in the metagame. In my opinion, its dropped usage for not much of a reason so cos of that i wanted to use it, to show how overly broken this mon is. It destroys the new Blacephalon, Heatran, Ferrothorn (if set up a shit ton, which i highly doubt will happen), Toxapex, Tapu Koko and can OHKO a lot more once 1-2 DD is set up. Not much can stop this thing when its going except for Tapu Bulu which takes TArrows decently. Protect is there for recovery and scouting for my leftovers recovery after possibly subbing or needing hp to actually sub up.

+1 144+ Atk Zygarde Thousand Arrows vs. 252 HP / 192+ Def Toxapex: 204-242 (67.1 - 79.6%) -- guaranteed 2HKO after Stealth Rock
+1 144+ Atk Zygarde Thousand Arrows vs. 0 HP / 0 Def Tapu Koko: 282-332 (100.3 - 118.1%) -- guaranteed OHKO
144+ Atk Zygarde Thousand Arrows vs. 212 HP / 44 Def Heatran: 448-532 (119.1 - 141.4%) -- guaranteed OHKO
+1 144+ Atk Zygarde Thousand Arrows vs. 0 HP / 0 Def Tyranitar: 338-402 (99.1 - 117.8%) -- guaranteed OHKO after Stealth Rock
+1 144+ Atk Zygarde Thousand Arrows vs. 0 HP / 0 Def Magearna: 326-386 (108.3 - 128.2%) -- guaranteed OHKO
+1 144+ Atk Zygarde Thousand Arrows vs. 0 HP / 0 Def Latios: 220-261 (73 - 86.7%) -- guaranteed 2HKO after Stealth Rock (If sub, ez kill)
+2 144+ Atk Zygarde Thousand Arrows vs. 252 HP / 132+ Def Celesteela: 192-226 (48.2 - 56.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 144+ Atk Zygarde Thousand Arrows vs. 0 HP / 0 Def Greninja: 255-301 (89.4 - 105.6%) -- guaranteed OHKO after Stealth Rock
+1 144+ Atk Zygarde Thousand Arrows vs. 0 HP / 4 Def Kartana: 145-172 (55.9 - 66.4%) -- guaranteed 2HKO after Stealth Rock
+1 144+ Atk Zygarde Thousand Arrows vs. 0 HP / 4 Def Medicham-Mega: 210-247 (80.4 - 94.6%) -- 6.3% chance to OHKO after Stealth Rock


️ulu (Tapu Bulu) @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Horn Leech
- Superpower
- Zen Headbutt

When i posted this in discord, a few people stated BandedBulu is ass, but in games, its completely stupid, the amount of damage a Banded Bulu Woodhammer does is crazyyyy. Even low hp mons whom resist Bulu’s stab still get killed. OHKOing TOXAPEX rocks or w/o it and LANDO (both SRank Mons) whom Bulu completely resists. I think Bulu speaks for itself. Surprisingly, most of the time Bulu dies to its own recoil...not the opposing mon. Superpower is for things like steel types whom resist my main stab. I chose Bulu to work with Zygarde as i can make Non HP Ice LandoT a set up fodder for Zygarde, Grassy Terrain means that i can catch a “weakened EQ” for Zygarde. If it reveals hp ice later in the game and Bulu and Zygarde are healthy, i just click WoodHammer and its gone. This also means i neutralise Stealth Rocks if i decide to lead with Bulu expecting a lead with LandoT. Nuff said for this.

252+ Atk Choice Band Tapu Bulu Horn Leech vs. 0 HP / 4 Def Medicham-Mega in Grassy Terrain: 345-406 (132.1 - 155.5%) -- guaranteed OHKO
252+ Atk Choice Band Tapu Bulu Superpower vs. 212 HP / 44 Def Heatran: 394-464 (104.7 - 123.4%) -- guaranteed OHKO
252+ Atk Choice Band Tapu Bulu Wood Hammer vs. 252 HP / 192+ Def Toxapex in Grassy Terrain: 268-316 (88.1 - 103.9%) -- guaranteed OHKO after Stealth Rock
252+ Atk Choice Band Tapu Bulu Superpower vs. 252 HP / 88+ Def Ferrothorn: 290-342 (82.3 - 97.1%) -- 25% chance to OHKO after Stealth Rock
252+ Atk Choice Band Tapu Bulu Horn Leech vs. 0 HP / 0 Def Blacephalon in Grassy Terrain: 252-297 (102 - 120.2%) -- guaranteed OHKO (If blace was switched into bulu)
252+ Atk Choice Band Tapu Bulu Wood Hammer vs. 252 HP / 216+ Def Landorus-Therian in Grassy Terrain: 385-454 (100.7 - 118.8%) -- guaranteed OHKO (when bulu switched into lando)
252+ Atk Choice Band Tapu Bulu Wood Hammer vs. 4 HP / 0 Def Zygarde in Grassy Terrain: 412-486 (115 - 135.7%) -- guaranteed OHKO
252+ Atk Choice Band Tapu Bulu Horn Leech vs. 0 HP / 4 Def Greninja in Grassy Terrain: 834-984 (292.6 - 345.2%) -- guaranteed OHKO
252+ Atk Choice Band Tapu Bulu Horn Leech vs. 0 HP / 0 Def Tyranitar in Grassy Terrain: 560-660 (164.2 - 193.5%) -- guaranteed OHKO
252+ Atk Choice Band Tapu Bulu Wood Hammer vs. 240 HP / 156 Def Mew in Grassy Terrain: 415-490 (103.4 - 122.1%) -- guaranteed OHKO
252+ Atk Choice Band Tapu Bulu Wood Hammer vs. 248 HP / 252+ Def Eviolite Chansey in Grassy Terrain: 642-756 (91.3 - 107.5%) -- guaranteed OHKO after Stealth Rock
252+ Atk Choice Band Tapu Bulu Horn Leech vs. 248 HP / 8 Def Tapu Fini: 356-420 (103.7 - 122.4%) -- guaranteed OHKO



Stove (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

Stealth Rocks are practically necessary in every team at the moment. Needing a desperate response to Ice Types Heatran came into mind and i knew the exact set to use. I have recieved feedback that instead of max speed i should run Max Sp Def. I havent tried it out yet, i might do later. Anyways, Heatran has access to two amazingly useful moves, EP and MS, Magma Storm dishes out beautiful stab damage, not to mention the oppurtunity to gain a Flash Fire boost on incoming -Fire Attacks directed at Tapu Bulu, but also its “Turn Damage” which means i can slowly wear down mons that i want chipped for Bulu or Zygarde to kill off. especially from Blacephalon who dont have an answer to me at all, forcing a switch most of the time as ep kills it. I also run Taunt for things like Mega Venu so i dont have to worry about Synthesis annoying my ass all the time. I can destroy Ferrothorn, whom is a threat towards Bulu and i destroy Magearna too, whom threats Zygarde. Tapu Koko not mention dies to, to my EP (2HKO, prior chip damage), however, ill be heavily damaged after taking a TBolt from Koko sadly. Heatran and Bulu work together nicely as Heatran covers the -Fire, -Steel -Ice Weakness for Bulu and walls decently -Flying Types, whilst Bulu is able to take care of Fighting Types with Zen Headbutt, -Ground and -Water Weaknesses for Heatran. Overall, Heatran plays a huge roll in this team providing good bulk and hazard setting ability to make 2HKO’s become OHKO’s. Like i mentioned, with Rocks up Toxapex is not a problem at all.

4 SpA Heatran Magma Storm vs. 252 HP / 24 SpD Landorus-Therian: 159-187 (41.6 - 48.9%) -- guaranteed 2HKO after Stealth Rock, Leftovers recovery, and trapping damage
4 SpA Heatran Magma Storm vs. 252 HP / 168 SpD Ferrothorn: 412-492 (117 - 139.7%) -- guaranteed OHKO
4 SpA Heatran Earth Power vs. 0 HP / 4 SpD Blacephalon: 198-234 (80.1 - 94.7%) -- guaranteed OHKO after Stealth Rock
4 SpA Heatran Earth Power vs. 252 HP / 64 SpD Toxapex: 114-136 (37.5 - 44.7%) -- 4.7% chance to 2HKO after Stealth Rock
4 SpA Heatran Magma Storm vs. 248 HP / 0 SpD Scizor-Mega: 540-640 (157.4 - 186.5%) -- guaranteed OHKO
4 SpA Heatran Magma Storm vs. 0 HP / 0 SpD Pinsir-Mega: 296-350 (109.2 - 129.1%) -- guaranteed OHKO
4 SpA Heatran Earth Power vs. 0 HP / 0 SpD Tapu Koko: 206-244 (73.3 - 86.8%) -- guaranteed 2HKO after Stealth Rock



B U Z Z K I L L (Scizor-Mega) @ Scizorite
Ability: Technician
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 30 Spe
- Defog
- U-turn
- Bullet Punch
- Roost

Mega Scizor, by far in my opinon the main player of the team. This provides Defog for my team so i dont come in hazards all the time, sometimes this plays against me as my own hazards will disappear, but getting rid of hazards is sometimes a game changer so i dont have my low mons die once coming in. Bullet Punch provides beautiful -Fairy coverage and U-Turn gives me the ability to bring in any mon of my desire slowly, im running 30 Speed Ivs to have a slower U-Turn than other Scizors so my switchins are a lot more safer. Roost is mainly used when i know i live a hit and at around 50% or have used Defog and need a sort of recovery if i need to preserve Scizor for lategame. Mega Scizor also provides priority so i can take care of opposing set up mons better, or im able to just finish off low ass mons from the other side. This gives me a bulky and nice switchin, im running Max Def to tank a lot of physical hits from some of OU’s hardest hitters like Zygarde who sometime stomp my team after Bulu dies. Max HP is to increase Physical Bulk but also take Special Hits better. Scizor synergizes with my team really nicely giving me a better switchin to Clefable as Clefable would love to Knock Off my Heatran’s Leftovers which turns out really annoying. I also provide more bait for -Fire Types to come in and let my Heatran take care of it.


0 Atk Scizor-Mega U-turn vs. 0 HP / 4 Def Greninja: 296-350 (103.8 - 122.8%) -- guaranteed OHKO
0 Atk Scizor-Mega U-turn vs. 0 HP / 0 Def Tapu Lele: 136-162 (48.3 - 57.6%) -- guaranteed 2HKO after Stealth Rock
0 Atk Technician Scizor-Mega Bullet Punch vs. 0 HP / 0 Def Tyranitar: 170-204 (49.8 - 59.8%) -- guaranteed 2HKO after Stealth Rock
0 Atk Technician Scizor-Mega Bullet Punch vs. 252 HP / 252+ Def Clefable: 162-192 (41.1 - 48.7%) -- guaranteed 3HKO after Leftovers recovery
0 Atk Technician Scizor-Mega Bullet Punch vs. 0 HP / 4 Def Tapu Bulu: 164-194 (58.3 - 69%) -- guaranteed 2HKO after Stealth Rock and Grassy Terrain recovery
0 Atk Scizor-Mega U-turn vs. 0 HP / 0 Def Latios: 258-306 (85.7 - 101.6%) -- 87.5% chance to OHKO after Stealth Rock
0 Atk Scizor-Mega U-turn vs. 240 HP / 156 Def Mew: 186-218 (46.3 - 54.3%) -- 96.9% chance to 2HKO after Stealth Rock and Leftovers recovery
+1 252 Atk Zygarde Thousand Arrows vs. 248 HP / 252+ Def Scizor-Mega: 105-124 (30.6 - 36.1%) -- 51.9% chance to 3HKO (explanation of bulk)
0 Atk Technician Scizor-Mega Bullet Punch vs. 0 HP / 0 Def Mimikyu: 222-264 (88.4 - 105.1%) -- guaranteed OHKO after Stealth Rock


T H E P E X (Toxapex) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Toxic Spikes
- Recover
- Haze
- Scald

Ah, Toxapex, the wall of OU. It finishes off my Tri-Core beautifully between my Bulu and Heatran with perfect roles with each other. Toxapex most of the time acts as a cushion in-game as its so bulky. The norm set is what i chose, TSpikes adds more purpose to my Protect to Zygarde, its nothing without Toxa. It allows me to soften up Bulu and Tangrowth whom are major walls towards Zygarde but TSpikes allows me to stall them out and put them in range of a TArrows. SpDef invested allows me to take the special hits and neutralise massive setup threats with Haze whom may be able to stomp my team. Scald allows for chance to cripple mons with burn and chip damage for in advance so i can make it in range of a Move from my other mons. I absorb TSpikes and become immune to Toxic. Recover provides recovery for my ass, same reason with Scizor, if i use haze or TSpikes i can recover up back to full. With Toxa i can stall out other mons too and have my own mini-stall.


0 SpA Venusaur-Mega Giga Drain vs. 248 HP / 252+ SpD Toxapex: 54-64 (17.8 - 21.1%) -- possible 7HKO after Black Sludge recovery
252 SpA Keldeo Hydro Pump vs. 248 HP / 252+ SpD Toxapex: 51-60 (16.8 - 19.8%) -- possible 7HKO after Black Sludge recovery
252 SpA Choice Specs Greninja-Ash Dark Pulse vs. 248 HP / 252+ SpD Toxapex: 124-147 (40.9 - 48.5%) -- guaranteed 3HKO after Black Sludge recovery
252 SpA Life Orb Blacephalon Shadow Ball vs. 248 HP / 252+ SpD Toxapex: 109-129 (35.9 - 42.5%) -- 93.4% chance to 3HKO after Black Sludge recovery
0 SpA Zapdos Discharge vs. 248 HP / 252+ SpD Toxapex: 116-140 (38.2 - 46.2%) -- guaranteed 3HKO after Black Sludge recovery
0 SpA Clefable Moonblast vs. 248 HP / 252+ SpD Toxapex: 27-33 (8.9 - 10.8%) -- possibly the worst move ever
0 SpA Venusaur-Mega Sludge Bomb vs. 248 HP / 252+ SpD Toxapex: 33-39 (10.8 - 12.8%) -- possibly the worst move ever
+1 252+ Atk Life Orb Mimikyu Shadow Claw vs. 248 HP / 8 Def Toxapex: 133-156 (43.8 - 51.4%) -- guaranteed 3HKO after Black Sludge recovery
0 Atk Ferrothorn Power Whip vs. 248 HP / 8 Def Toxapex: 85-102 (28 - 33.6%) -- 95.8% chance to 4HKO after Black Sludge recovery
There isnt really a way i can calc all the stuff, cos a shit ton of mons are walled by it, and low ladder is a
thing two where people use random ass mons



N A R U T O (Greninja) @ Choice Scarf
Ability:Protean
EVs: 208 Atk / 44 SpA / 252 Spe
Naive Nature
- Gunk Shot
- U-turn
- Rock Slide
- Ice Beam

After seeing i extremely lacked speed control i threw in Scarf Gren who makes my team slightly mono and provides more offensive input to the team. As my revenge killer too, i use Gunk Shot for the Tapus whom i outspeed and U Turn to pivot which works well with my Scizor as my bulky pivot, Rock Slide is for things like Volcarona who have no chill against my team and Ice Beam for LandoT Leads. I make people think im specs and they send out their Lele or Koko whom get flushed by Gunk Shot. I also make my tri-core more offensive, Greninja flat out destroys a shit ton in the metagame. With the Protean, you can barely ever hit me super effective, unless you somehow do some nani shit and predict my move and use a mon whom is super effective against me. Which, if that does happen, i call immediate bullshit. Im able to provide a fast switch into to Psychic Types, eventhough Mega Scizor might be more practical to go into, but U Turn gives me that fast Pivot so i dont take any prior damage from risky HP Fires.

208 Atk Protean Greninja Gunk Shot vs. 0 HP / 4 Def Tapu Bulu: 540-636 (192.1 - 226.3%) -- guaranteed OHKO
208 Atk Protean Greninja Gunk Shot vs. 0 HP / 0 Def Tapu Koko: 350-414 (124.5 - 147.3%) -- guaranteed OHKO
208 Atk Protean Greninja Gunk Shot vs. 0 HP / 0 Def Tapu Lele: 386-456 (137.3 - 162.2%) -- guaranteed OHKO
208 Atk Protean Greninja U-turn vs. 0 HP / 4 Def Greninja: 246-290 (86.3 - 101.7%) -- 87.5% chance to OHKO after Stealth Rock
208 Atk Protean Greninja U-turn vs. 240 HP / 156 Def Mew: 152-182 (37.9 - 45.3%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
48 SpA Protean Greninja Ice Beam vs. 252 HP / 24 SpD Landorus-Therian: 492-580 (128.7 - 151.8%) -- guaranteed OHKO
48 SpA Protean Greninja Ice Beam vs. 4 HP / 0 SpD Zygarde: 436-516 (121.7 - 144.1%) -- guaranteed OHKO
208 Atk Protean Greninja Rock Slide vs. 0 HP / 0 Def Volcarona: 540-640 (173.6 - 205.7%) -- guaranteed OHKO
208 Atk Protean Greninja Rock Slide vs. 0 HP / 0 Def Blacephalon: 318-374 (128.7 - 151.4%) -- guaranteed OHKO
208 Atk Protean Greninja Rock Slide vs. 0 HP / 4 Def Charizard-Mega-Y: 468-552 (157.5 - 185.8%) -- guaranteed OHKO
208 Atk Protean Greninja Rock Slide vs. 0 HP / 4 Def Charizard-Mega-X: 174-206 (58.5 - 69.3%) -- guaranteed 2HKO after Stealth Rock
208 Atk Protean Greninja Rock Slide vs. 0 HP / 0 Def Marowak-Alola: 176-210 (67.4 - 80.4%) -- 37.5% chance to OHKO after Stealth Rock


There we go guys, thats the RMT, as much feedback as possible would be appreciated! I really enjoyed playing around with this team, its sad that i kept on bouncing up and back down with it. Hopefully you guys will make it better, or use it better. Here is the import

ZyGuardian (Zygarde) @ Leftovers
Ability: Aura Break
EVs: 188 HP / 140 Atk / 180 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Thousand Arrows
- Protect

B U Z Z K I L L (Scizor-Mega) @ Scizorite
Ability: Technician
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 30 Spe
- Defog
- U-turn
- Bullet Punch
- Roost

️ulu (Tapu Bulu) @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Horn Leech
- Superpower
- Zen Headbutt

Stove (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

T H E P E X (Toxapex) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Toxic Spikes
- Recover
- Haze
- Scald

N A R U T O (Greninja) @ Choice Scarf
Ability: Torrent
EVs: 208 Atk / 48 SpA / 252 Spe
Naive Nature
- Gunk Shot
- U-turn
- Rock Slide
- Ice Beam
 
Last edited:
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DKM

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This team looks pretty solid, but I noticed a few weaknesses that can be patched up.



658.png --> 645-s.png
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- U-turn
- Hidden Power [Ice]

I think changing your scarfer to Landorus helps alot because it gives you a ground immunity (Grassy Terrain usually helps but I still think a ground immunity is nice). It also helps vs Mega-Pinsir which is a problem for the team if it gets to +2.

+2 252 Atk Aerilate Pinsir-Mega Quick Attack vs. 0 HP / 0 Def Greninja: 249-294 (87.3 - 103.1%)


+1 252 Atk Aerilate Pinsir-Mega Quick Attack vs. 0 HP / 0 Def Landorus-Therian: 147-174 (46 - 54.5%)

Landorus might be weaker against Volcarona, but you already have Toxapex and Heatran to deal with it most of the time.

Lastly, Landorus provides a more solid answer for 3 attacks Charizard X which might not be super common but is still a note-worthy threat.


Thats all I have, hope this is helpful :]


 
Hey, just some quick thoughts on Bulu.
I completey agree with BandBulu being a strong Mon. However, being outsped by non-boosted Adamant DD Gyara, Jolly Bisharp, lead Skarm (which almost always runs Brave Bird), most Mews with Wisp, unboosted Shift Gear Megearna, Adamant Hoopa-U with Gunk Shot, and Speedy Sub Zygarde,... doesn't seem reasonable considering the fact that you kill the threats you named anyway. Offensive Lando always dies to Jolly Wood Hammer, you outspeed defensive Lando, and completey healthy Toxapex falls 50% of the time to one hit with Rocks up. This even requires 192 EVs in PhysDef + Bold and as of my experience, they tend to run more SpDef these day.

Tapu Bulu @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Wood Hammer
- Horn Leech
- Superpower
- Zen Headbutt
 

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