NU Audino-Mega [QC: 3 / 3] [GP: 2/2]

Fat Level?

  • Paula Deen's Cooking

    Votes: 8 18.6%
  • Mike Myer's Scottish Character from Austin Powers

    Votes: 3 7.0%
  • Kiyo

    Votes: 32 74.4%

  • Total voters
    43
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quziel

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[OVERVIEW]
Thanks to high defensive stats and a workable defensive typing, Mega Audino is one of NU's premier walls, able to take on a large variety of the tier's attackers. An excellent ability pre-Mega Evolution also allows Audino to easily keep itself healthy without needing to use a turn healing itself, helping it to reduce lost momentum. This combined with its Normal typing is usually enough to wall most of NU's special attackers, only requiring Audino to Mega Evolve if the resistances and extra bulk the Mega Evolution brings are needed. Mega Audino also has access to an extremely wide support movepool, including many options such as Heal Bell, Wish, and Encore, as well as a wide offensive movepool, giving it exceptional coverage. However, very lackluster offensive stats, especially before Mega Evolving, force Mega Audino to rely on Toxic to deal damage, or otherwise it can be fairly passive.

[SET]
name: Defensive Pivot
move 1: Wish
move 2: Protect
move 3: Toxic / Heal Bell
move 4: Dazzling Gleam / Flamethrower / Knock Off
item: Audinite
ability: Regnerator
nature: Calm
evs: 252 HP / 4 Def / 252 SpD


[SET COMMENTS]
Moves
========
Wish allows Mega Audino to support its team by keeping their HP up while also healing itself, and Protect prevents Mega Audino from being damaged on the turn that Wish heals it. Protect also allows Mega Audino to scout what move a Choiced foe will lock itself into while reducing the damage of any Z-Moves, such as an All-Out Pummeling from Scrafty. Toxic allows Mega Audino to easily wear down many unboosted attackers in NU, especially combined with Protect. Heal Bell allows Mega Audino to keep its team status free while preventing itself from being worn down by Toxic. Dazzling Gleam is often Mega Audino's main attacking move, with good neutral coverage and nothing immune to it, while also allowing Mega Audino to check enemy Dark- and Dragon-types such as Scrafty and Guzzlord. Flamethrower allows Mega Audino to hit Toxic-immune foes such as Steelix, Klinklang, and Venusaur for super effective damage, preventing it from being a free switch for them. Knock Off allows Mega Audino to remove a foe's item, weakening Choiced attackers such as Vanilluxe and Vikavolt and removing Leftovers from defensive walls, allowing them to be worn down more easily.

Set Details
========
Maximum HP investment allows Mega Audino to maximize the healing of its Wishes while also increasing its overall bulk. Maximum Special Defense investment and a Calm nature allow Mega Audino to wall many of NU's special attackers, taking 46% maximum from strong attacks such as Vanilluxe's Choice Specs-boosted Blizzard once Mega-Evolved and avoiding a 2HKO from Choice Specs Guzzlord's Sludge Wave. An alternative EV spread of 252 HP / 208 Def / 48 SpA with a Bold nature allows Mega Audino to take on physical attackers such as Malamar, Scrafty, and Sneasel much more reliably.

Usage Tips
========
Regenerator should be used to allow Audino to scout which moves dangerous enemy Choiced special attackers such as Vanilluxe lock themselves into, as this heavily reduces the risk of a wrong prediction. Afterwards, the user can choose to pivot Audino out again if the foe deals significant damage to it. Thus, Audino should try to avoid Mega Evolving until it needs the additional Fairy typing, for example against Guzzlord or Scrafty. Audino should generally be brought into enemy special attackers such as Guzzlord, Vikavolt, and Vanilluxe to use its incredible special bulk to keep its team healthy, as well as using Wish to heal up its teammates and Heal Bell when needed.

Team Options
========

Thanks to its unique ability to check Heliolisk, Vanilluxe, Vikavolt, and Choice Specs Whimsicott reliably, Mega Audino can provide excellent role compression to many balance and stall teams in NU. Pokemon that appreciate Wish support such as Steelix, Rhydon, Silvally-Steel,(AC) and Hariyama are often great partners to this set, as it can patch up one of their major weaknesses. Pokemon that appreciate Mega Audino's ability to check many of the tier's Dark-types such as Rotom and Xatu can make great partners, with Xatu in particular also helping Mega Audino out by checking enemy Steelix and Garbodor and keeping entry hazards away. In general, entry hazard removal from Silvally-Steel, Xatu, and Rotom greatly helps Mega Audino out, as otherwise it cannot take advantage of Regenerator to its fullest. If you're using Knock Off, Pokemon that appreciate Steelix having its Leftovers removed such as Klinklang and Braviary can make great partners. If you're using Toxic, Pokemon that appreciate Slowbro, Vaporeon, and Cryogonal worn down such as Toxicroak, Delphox, and Sneasel are great options. Thanks to Mega Audino's weakness to enemy Poison-types, Pokemon such as Garbodor, Klinklang, and Steelix that can take on the likes of Venusaur and Garbodor are excellent partners. Mega Audino also functions excellently on stall teams, with Pokemon such as Pyukumuku mitigating its weakness to enemy setup sweepers and Pokemon such as Cryogonal removing hazards for it and preventing it from being worn down by repeated switches into enemy Vanilluxe. Heal Bell users such as Miltank, Vileplume, and Articuno can also help Mega Audino, as if not using Heal Bell itself, it is quite vulnerable to Toxic poison. If using Heal Bell itself, Mega Audino can easily support teammates that are weak to Toxic such as Slowbro and Cryogonal while also supporting any teammates using Rest such as Type: Null.

[STRATEGY COMMENTS]
Other Options
=============
An offensive set running Calm Mind / Dazzling Gleam / Fire Blast or Surf / Psychic or Surf can be used to lure in and remove many typical checks such as Steelix, Garbodor, Venusaur, and Delphox; however, this heavily compromises Mega Audino's bulk, as it requires running maximum Special Attack and Speed. Encore prevents Mega Audino from becoming setup fodder for Pokemon such as Klinklang and Delphox, giving it the opportunity to switch into an appropriate teammate, though Z-Moves can bypass Encore. A Trick Room supporter set with Trick Room / Dazzling Gleam / Encore / Healing Wish allows Audino to gain momentum for a Trick Room team and restore their wallbreakers to full HP. A defensive Calm Mind set of Dazzling Gleam / Calm Mind / Rest or Wish / Sleep Talk or Protect can prove to be a potent sweeper for many defensively oriented teams, although it has major struggles clearing away enemy Steel- and Poison-types to enable a sweep, can struggle to support its team as well as other sets, and is generally outclassed by Type: Null as a Normal-type sweeper.

Checks and Counters
===================

**Poison-types**: Thanks to a resistance to Fairy-type attacks and a super effective STAB attack, Poison-types such as Haunter, Venusaur, and Garbodor are easily able to come in on Mega Audino and force it out, with Garbodor also being able to capitalize on most of its sets' passivity through Toxic Spikes. Venusaur is additionally able to threaten to set up against Mega Audino with Z-Celebrate and threatens it with a very powerful Sludge Bomb.

**Steel-types**: Steel-types such as Steelix and Klinklang easily resist Dazzling Gleam,only fear Fire Blast,(AC) and easily force Mega Audino out with the threat of their STAB moves and, in Klinklang's case, the threat of setting up. Silvally-Steel cannot threaten Mega Audino much outside of Toxic; however, it can use Mega Audino to easily Defog against its team, forces Audino to waste Heal Bell PP,and takes little damage from anything a non-offensive set can use.

**Setup Sweepers**: Mega Audino is generally extremely passive outside of Toxic, so enemy setup sweepers such as Klinklang, Z-Celebrate Venusaur, Vivillon, and Braviary can easily boost up against it and use the boosts to break through its admittedly impressive defenses.
 
Last edited:

etern

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NU Leader
Defensive Pivot Set:
  • Make this set SpD instead of PhysDef
  • Slash Toxic before Heal Bell
Moves:
  • Flamethrower > Fire Blast
  • Add Knock Off here
Usage Tips:
  • When should Mega Audino mega evolve, give some examples
  • Which attackers does it come in on, add some examples
Team Options:
  • SpD Audino also works well on some balance builds that appreciate it's ability to check balance breakers such as Vikavolt, Mismagius, and Sigilyph.
  • Alternate clerics such as Articuno, Vileplume, etc work well with Audino on stall, because it frees up Audino's moves to run other utility moves like Knock Off, Encore, Toxic, or Flamethrower.
  • Some partners that can deal with things like Klinklang, Haunter, Garbodor and other Pokemon that harass Audino could be mentioned here.
CM PhysDef Set:
Usage Tips:
  • What sort of mons should you try to pivot into, are there any Special Attackers that you can still check despite the lack of investment?
Other Options:
  • Remove Leftovers Audino.
  • Mention Encore here
Checks & Counters:
  • Haunter and Taunt / Toxic Golbat can be added to Poison-types, as well as Toxicroak (which not only threatens Mega Audino with Poison-type STAB, but threatens Audino before it mega evolves due to Fighting-type STAB.)
  • Add Silvally-Steel to Steel-types.
  • Rather than be limited to Psychic-types, I'd probably just go with **Set-Up Sweepers** that can quickly boost past Audino, that gives you the freedom to add things like Braviary, Vivillon, and Samurott.
Good, 1/3.
 

quziel

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Implemented this, sorry for wait.

Added mentions of Venusaur everywhere, increased mentions of Silvally Steel.

Removed Pdef Calm Mind, as that's a ORAS relic, keeping Offensive CM as I like it, but will probably be removed in next check.

Added more attack options, emphasized Flamethrower as an attack on 1st set, unsure if I should have in 4th slot, but have seen that set get success.
 

Kiyo

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Hello, this a quality control check! My comments can be found in bold.
[OVERVIEW]

  • High Defensive stats and workable defensive typing allow Mega-Audino to wall a large variety of NU attackers.
  • A wide movepool allows Mega-Audino to take on many roles such as team cleric, offensive lure, and win condition.
  • A Normal / Fairy typing allows Mega-Audino to act as one of NU's few specially bulky Dragon Resists, as well as easily allowing it to take on Dark type attackers such as Sneasel. mention that standard normal typing is enough to allow it wall most of the tiers special attackers as is
  • Access to Wish and Heal Bell allow Mega-Audino to keep its team healthy throughout a match.
  • An excellent ability pre-Mega Evolution in Regenerator allows Mega-Audino to keep itself healthy throughout a match without needing to spend turns on recovery. this should be like the first bullet point, regen is broken
  • Lackluster Offensive stats require Mega-Audino to use Calm Mind to deal useful damage, or otherwise generally be passive.
[SET]
name: Defensive Pivot
move1: Wish
move2: Protect
move3: Dazzling Gleam / Flamethrower / Knock Off
move4: Toxic / Heal Bell / Flamethrower
item: Audinite
ability: Regnerator
nature: Bold
EVs: 252 HP / 4 Def /252 SpDef


[SET COMMENTS]
Moves
========

  • Wish allows Mega-Audino to support its team by keeping their HP up, while also healing itself, while Protect prevents Mega-Audino from being damaged on the turn Wish heals it. Protect also allows Mega-Audino to see what move a choice locked opponent locks themselves into. also good for burning z moves! i cant think of any relevant examples but tbh like everything offensive in nu has a z set
  • Dazzling Gleam has excellent neutral coverage and no immunities making it Mega-Audino's STAB attack of choice, while also allowing Mega-Audino to check enemy Dragon types such as Guzzlord. lets you deal damage to shed skin scrafty too, but idk if its worth that big of a mention so u can decide
  • Flamethrower allows Mega Audino to hit Toxic immune foes such as Steelix, Klinklang, and Venusaur for super effective damage, preventing itself from being a free switchin for them.
  • Knock-Off allows Mega Audino to remove a foe's item, weakening Choiced attackers such as Emboar and Vikavolt, while removing leftovers from defensive walls, allowing them to be worn down more easily.
  • Toxic allows Mega-Audino to easily wear down many unboosted attackers in NU easily, especially combined with Protect giving it extra turns.
  • Heal Bell allows Mega-Audino to keep its team status free, while preventing it from being worn down by Toxic.
Set Details
========
  • Maximum HP allows Mega-Audino to maximize the healing of its Wishes while also increasing its overall bulk.
  • Maximum Special Defense and a Calm Nature allow Mega-Audino to wall many of NU's special attackers, taking 46% maximum from strong attacks such as Vanilluxe's Choice Specs boosted Blizzard once mega-evolved, whilst avoiding a two hit KO from Choice Specs Guzzlord's Sludge Wave.
Usage Tips
========
I don't really like this section (although in general i dislike usage tips because its the hardest thing to convey well and they often end up looking more like overviews, so its not just you), I don't think it effectively explains to a new reader how they should use Audino. You kind of glance over pivoting twice but never really explain the how or why. Like its important for the reader to know that you should ALWAYS switch audino into vanilluxe, because freeze dry does minimal damage and blizzard can be resisted by your water/steel/fire type while you heal up with regenerator. this is just one example but the concept in general should be explained, in addition to listing the relevant special mons you intend to pivot on (guzz, non-uturn whims, vikavolt, vanilluxe, some delphox variants (or all if you have knock), etc.) This can even be expanded in on in team options to include good partners that resist those strong attacks u scout for by pivoting etc.
  • Audino should avoid Mega-Evolving as long as possible in order to use Regenerator to heal without needing to waste any PP or turns doing so. If the opponent has a pokemon such as Vanilluxe or Vikavolt where Mega-Audino's additional bulk is necessary to tank hits, it should do so when required, however Regenerator is invaluable.
  • Mega-Audino should be brought into any attacks it takes little from and then follow up with a suitable support move to assist its team.
  • Audino should use Wish to keep its team as healthy as possible throughout a game.
Team Options
========
there should probably be something in here about the mons that appreciate the toxic support and that appreciate the knock off support. Like most physical attackers will appreciate steelix not having lefties, which is a really big pro for the knock set. likewise, toxic is really good for bulkier teams that in general need it to damage things. it's also good on offenisve teams that struggle to get chip on things with reliable recovery such as slowbro, vaporeon, cryogonal, etc. in general i see heal bell mentioned a ton but its not even the primary slash, like either its good enough for main slash or you're underselling toxic imo.
  • Pyukumuku is an excellent teammate, as it appreciates Mega-Audino's support through Heal Bell, while mitigating Mega-Audino's passivity through the use of its ability Unaware. I almost want this to say something like "an excellent teammate on stall" because i really don't feel right advocating the use of pyukumuku otherwise.
  • Thanks to its unique ability to check Heliolisk, Vanilluxe, Vikavolt, and Choice Specs Whimsicott reliably, Mega-Audino can provide excellent role compression to many balance and offense!!! teams in NU.
  • Xatu is an excellent teammate, as it prevents entry hazards from being set, allowing Mega-Audino to make greater use of Regenerator, while taking on Steelix for Mega-Audino, and appreciating Mega-Audino taking on enemy Sneasel for it.
  • Pokemon that appreciate Heal Bell support such as Slowbro and Cryogonal make excellent teammates, as Mega-Audino can easily keep them free of status.
  • Friendly pokemon with Heal Bell such as Articuno and Miltank can make excellent teammates, as they free up Mega-Audino to run additional moves, which can help it to avoid general passivity.
  • Pokemon such as Steelix, Druddigon, Type:Null, and Silvally-Steel greatly appreciate the Wishes that Mega-Audino can pass, greatly increasing their overall bulk, and allowing them to sustain themselves throughout a match. Silvally-Steel in particular is able to remove entry hazards for Mega-Audino, and generally walls enemy Venusaur and Garbodor for it, whilst heavily appreciating the Wish support it provides.
  • Pokemon to take care of enemy Klinklang and Venusaur can make exceptional teammates, with Pyukumuku, Steelix, and Slowbro taking on Klinklang exceptionally, while Garbodor and Haze Altaria are able to effectively check Venusaur after a Celebrate (need better examples).
[SET]
name: Offensive Pivot I think this should just say "offensive", the only variant that really "pivots" is twave hw which i don't think is as common (or good) as offensive 3 attacks
move1: Dazzling Gleam
move2: Calm Mind / Healing Wish
move3: Fire Blast / Surf
move4: Psychic / Thunder Wave / Surf
item: Audinite
ability: Regnerator
nature: Modest
EVs: 4 Def / 252 SpA / 252 Spe



[SET COMMENTS]
Moves
========

  • Dazzling Gleam has excellent Neutral coverage and hits the Dragon Types that Mega-Audino loves to come in on for Super-Effective damage.
  • Fire Blast hits Dazzling Gleam resists such as Steelix, Togedemaru, and Venusaur for heavy damage. silvally-steel too i think
  • Calm Mind allows Mega-Audino to boost its Special Attack, increasing its ability to get crucial KOs, while also increasing its special bulk.
  • Surf hits both enemy Steelix and enemy Fire types such as Delphox for Super-Effective damage, although its loss of power compared to Fire Blast and inability to hit Togedemaru can often hurt it. also lose out on silvally steel, but gain rhydon
  • Psychic hits Poison types such as Garbodor and Golbat for Super-Effective damage, preventing them from walling Mega-Audino
  • Thunder-Wave allows Mega-Audino to support its team by slowing down opponents.
  • Healing Wish allows Mega-Audino to restore a teammate to full HP, allowing them a second chance to Wallbreak or Sweep.
Set Details
========

  • A Modest nature and maximum Special Attack Evs make Mega-Audino hit as hard as possible.
  • Maximum Speed lets Mega-Audino speed tie with other Base 50s such as Hariyama, while outspeeding uninvested defensive Venusaur, and many other slower pokemon.
  • Regenerator allows Mega-Audino to keep itself healthy throughout the early game.
Usage Tips
========

  • This set functions as a lure, with its main goal is to effectively hit its targets such as Steelix and Garbodor, so avoid revealing its true nature for as long as possible.this means to click dazzlinng gleam and calm mind, as those are both common on the defensive set (i know this, you know this, but the reader doesn't (even tho they should in theory be able to infer it))
  • Mega-Audino should either hit its targets hard with Fire Blast and Psychic or boost up to hit them harder.
  • It is often most effective to Mega-Evolve immediately to draw in targets as fast as possible, rather than trying to keep Regenerator intact this is especially true for luring steelix since you're faster, but can be bad vs things like garbodor that could threaten to ohko you
  • Healing Wish should be used to revitalize a Wallbreaker or Sweeper such as Samurott, Virizion, or Emboar, allowing them a second time to do their job. well 2 of those mentions are gone and i think toxicroak, klinklang, and something else should replace them
  • As this set lacks any defensive investment, it should not be used as a pivot against anything but the weakest of opponents.
Team Options
========

  • Pokemon that appreciate Steelix and Poison types lured such as Whimsicott, Braviary, and Klinklang make effective teammates, as they are easily able to capitalize on Mega-Audino removing these pokemon.
  • Pokemon that appreciate Fire types being lured in such as Whimsicott, Sceptile, and Emboar can be excellent teammates for Surf Variants of this set. emboar again
  • Potent Wallbreakers and Sweepers such as Virizion, Emboar, and Magmortar pair excellently with Healing Wish Variants of this set, and often make excellent use out of a second chance. emboar again, and viriz
  • Fighting types appeciate Mega-Audino luring in many of the Poison types that plague them.


Other Options
=============
  • Encore can be used to great effect on Mega-Audino, preventing it from being setup fodder for pokemon such as Klinklang and Delphox, and allowing it to easily switch out to an appropriate teammate. try not to hype up encore so much, just say its good vs set up mons but that it can kinda stink cuz of z moves. we shouldnt be trying to sell anything in oo
  • A trick room supporter with Trick Room / Dazzling Gleam / Encore / Healing wish allows Audino to gain momentum for a Trick Room team, restore their wallbreakers to full, and set up TR.
  • A physically defensive EV spread of 252 HP / 208 Defense / 48 SpA allows Audino to easily match up against many physical attackers within the NU tier, with the special attack guaranteeing a 3 hit KO against specially defensive Malamar.
  • A Defensive Calm Mind set of Dazzling Gleam / Calm Mind / Rest or Wish / Sleep Talk or Protect can prove to be a potent win condition for many defensively oriented teams, although it has major struggles clearing away enemy Steel and Poison types to allow a sweep, and can struggle to support its team as well as other sets, as well as generally being outclassed by Type:Null as a Normal type win condition. yeah i'm gonna show this to people of what an oo section should look like, this is great. you're not trying to list a ton of weird niche moves the thing has, you're simply listing the other sets that you may see, which is what's actually important to a new reader.
Checks and Counters
===================

**Poison Types**: Thanks to a resistance to Fairy type attacks and a Super-Effective stab, Poison types such as Haunter, Venusaur, and Garbodor are easily able to come in on, and force out Mega Audino, with Garbodor also able to capitalize on most of its set's passivity through Toxic Spikes. Venusaur is additionally able to threaten to set up against Mega-Audino with Z-Celebrate, and threatens it with a very powerful Sludge Bomb.

**Steel Types** Steel types such as Steelix and Klinklang easily resist Dazzling Gleam and only fear Fire Blast while easily forcing Mega-Audino out with the threat of STAB steel moves, and in Klinklang's case, the threat of it setting up on Mega-Audino. Silvally Steel cannot threaten Mega-Audino much outside of Toxic, however it can use Mega-Audino to easily defog against its team, and forces it to waste Heal-Bell PP, while taking little from anything a non-offensive set can use.

**Set Up Sweepers**: Mega Audino is generally extremely passive outside of threatening Toxic, so enemy setup sweepers such as Klinklang, Celebrate Venusaur, Vivillon, and Braviary can easily boost up against it, and use the boosts to break through its admittedly impressive defenses.
In general I'd like to see sections re-ordered so that more important bullets are listed before others (i.e. pyuku not being first mention in team options), but this is ok qc 2/3
 
This analysis has been bothering me. The set details say calm but the actual move set paste says bold. Which is it? Also suggesting a more physically based spread would be nice.
 

quziel

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Implemented check, moved Defensive spread into set details as a way to face enemy Dark types better.
 
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Disjunction

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Overview:
Change the point about it relying on CM to not be passive to relying on Toxic to not be passive. CM is shit, toxic is not.

Set
Change move order so tox is above the attacks and so that it's the only slash. heal bell in moves. tox is as mandatory as wishtect.

Team Options
Mega-Audino can provide excellent role compression to many balance and offense!!! teams in NU.
idk what those exclamations points are, but never use mega auDWINO on offense just say stall and balance

Move the offensive set to OO it's very not good

qc 3/3
 

quziel

I am the Scientist now
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Implemented.

Kiyo check: Thanks to its unique ability to check Heliolisk, Vanilluxe, Vikavolt, and Choice Specs Whimsicott reliably, Mega-Audino can provide excellent role compression to many balance and offense!!! teams in NU.

Disj check:
Mega-Audino can provide excellent role compression to many balance and offense!!! teams in NU.
idk what those exclamations points are, but never use mega auDWINO on offense just say stall and balance

 

Lumari

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TFP Leader


remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]
Thanks to high defensive stats and a workable defensive typing, Mega Audino (RH) is one of NU's premiere premier walls, able to take on a large variety of NU the tier's attackers. An excellent ability pre-Mega Evolution also allows Mega-Audino to easily keep itself healthy without needing to use a turn healing itself, helping it to reduce lost momentum. This is combined with Normal typing is usually being enough to wall most of NU's special attackers, only needing requiring Audino to Mega Evolve (RH) if the resistances and extra bulk the Mega Evolution (RH) brings are needed. Mega Audino (RH) also has access to an extremely wide support movepool, including many support options such as Heal Bell, Wish, and Encore, as well as a wide offensive movepool, giving it exceptional coverage. However, Mega-Audino has very lackluster offensive stats, especially before Mega Evolving, (RH) forcing it force Mega Audino to rely on Toxic to deal damage, or otherwise be fairly passive.

[SET] (fix spacing issues in move tags)
name: Defensive Pivot
move 1: Wish
move 2: Protect
move 3: Toxic / Heal Bell
move 4: Dazzling Gleam / Flamethrower / Knock Off
item: Audinite
ability: Regnerator
nature: Calm
evs: 252 HP / 4 Def / 252 SpDef SpD


[SET COMMENTS]
Moves
========
Wish allows Mega Audino (RH) to support its team by keeping their HP up (RC) while also healing itself, while Protect prevents Mega Audino (RH) from being damaged on the turn that Wish heals it. Protect also allows Mega Audino (RH) to scout what move a Choiced opponent foe will lock themselves itself into (RC) while reducing the damage of any Z-Moves, such as a Fightinium Z-boosted (RH, AH) High Jump Kick from Scrafty. Dazzling Gleam is often Mega Audino's (RH) main attacking move, boasting with good neutral coverage (RC) and no immunities nothing immune to it, while also allowing Mega Audino (RH) to check enemy Dark- (AH) and Dragon-types (AH) such as Scrafty and Guzzlord and Scrafty. Flamethrower allows Mega Audino to hit Toxic-immune (AH) foes such as Steelix, Klinklang, and Venusaur for super effective damage, preventing itself it from being a free switchin for them. Knock Off (RH) allows Mega Audino to remove a foe's item, weakening Choiced attackers such as Vanilluxe and Vikavolt, while and removing Leftovers from defensive walls, allowing them to be worn down more easily. Toxic allows Mega Audino (RH) to easily wear down many unboosted attackers in NU easily, especially combined with Protect giving it extra turns. Heal Bell allows Mega Audino (RH) to keep its team status free (RC) while preventing itself from being worn down by Toxic.

Set Details
========
Maximum HP allows Mega Audino (RH) to maximize the healing of its Wishes while also increasing its overall bulk. Maximum Special Defense and a Calm nature allow Mega Audino (RH) to wall many of NU's special attackers, taking 46% maximum from strong attacks such as Vanilluxe's Choice Specs-boosted (AH) Blizzard once Mega-Evolved (RC) whilst avoiding a two hit KO 2HKO from Choice Specs Guzzlord's Sludge Wave. An alternate spread of 252 Hp HP / 208 Def / 48 SpA with a Bold nature allows Mega Audino (RH) to take on physical attackers such as Malamar, Scrafty, and Sneasel much more reliably.

Usage Tips
========
Regenerator should be used to allow Audino to scout which moves dangerous enemy Choiced special attackers such as Vanilluxe lock themselves into, as this heavily reduces the risk of a wrong prediction. Afterwards seeing what move the opponent locks themselves into, the user can then choose to pivot Audino out again if the opponent deals significant damage to Audino it. As such, Mega- Thus, Audino should try to avoid Mega Evolving (RH) until it needs Normal / the additional Fairy typing, for example against an Guzzlord or Scrafty. Audino should generally be brought into enemy special Attackers such as Guzzlord, Vikavolt, and Vanilluxe to use its incredible special bulk to keep its team healthy, as well as using Wish to heal up its teammates (RC) and Heal Bell when needed.

Team Options
========

Thanks to its unique ability to check Heliolisk, Vanilluxe, Vikavolt, and Choice Specs Whimsicott reliably, Mega Audino (RH) can provide excellent role compression to many balance and stall teams in NU. Pokemon that appreciate Wish support such as Steelix, Rhydon, Silvally-Steel and Hariyama are often great partners to this set, as it can patch up one of their major weaknesses. Pokemon that appreciate Mega Audino's (RH) ability to check many of the tier's Dark-types (AH) such as Rotom and Xatu can make great partners, with Xatu in particular also helping Mega Audino-Mega out by checking enemy Steelix and Garbodor (RC) and keeping entry hazards away. In general, entry hazard (RH) removal from Silvally-Steel, Xatu, and Rotom greatly helps Mega Audino (RH) out, as otherwise it cannot abuse take advantage of Regenerator to its fullest. If you're using Knock Off, (RH) Pokemon that appreciate Steelix having its Leftovers knocked off removed such as Klinklang and Braviary can make great partners. If you're using Toxic, Pokemon that appreciate Slowbro, Vaporeon, and Cryogonal worn down such as Toxicroak, Delphox and Sneasel can make are great partners options. Thanks to its Mega Audino's weakness to enemy Poison-types, (AH) Pokemon such as Garbodor, Klinklang, and Steelix that can take on poison types such as the likes of Venusaur and Garbodor are excellent partners. Mega Audino (RH) also functions excellently on stall teams, with Pokemon such as Pyukumuku mitigating its weakness to enemy setup sweepers, while and Pokemon such as Cryogonal, can remove removing hazards for it (RC) and preventing it from being worn down by repeated switches into enemy Vanilluxe. Heal Bell users such as Miltank, Vileplume, and Articuno can also help it Mega Audino, as if not using Heal Bell (RH) itself, it is quite vulnerable to enemy Toxic. If using Heal Bell itself, Mega Audino (RH) can easily support teammates that are weak to Toxic such as Slowbro and Cryogonal (RC) while also supporting any friendly teammates using Rest such as Type:(space)Null.

[STRATEGY COMMENTS]
Other Options
=============
An offensive set running Calm Mind / Dazzling Gleam / Fire Blast or Surf / Psychic or Surf can be used to lure in and remove many typical checks such as Steelix, Garbodor, Venusaur, and Delphox; (SC) however, (AC) this heavily compromises its Mega Audino's bulk, as it requires running 252 SpA / 252 Spe maximum Special Attack and Speed. Encore prevents Mega Audino (RH) from becoming setup fodder fro for Pokemon such as Klinklang and Delphox, giving it the opportunity to switch into an appropriate teammate, though Z-Moves can bypass Encore. A Trick Room supporter set with Trick Room / Dazzling Gleam / Encore / Healing Wish allows Audino to gain momentum for a Trick Room team (RC) and restore their wallbreakers to full, and set up TR. (implied / repeated) A defensive Calm Mind set of Dazzling Gleam / Calm Mind / Rest or Wish / Sleep Talk or Protect can prove to be a potent win condition sweeper for many defensively oriented teams, although it has major struggles clearing away enemy Steel- (AH) and Poison-types (AH) to allow enable a sweep (RC) and can struggle to support its team as well as other sets, as well as generally being outclassed by Type:(space)Null as a Normal-type (AH) win condition sweeper.

Checks and Counters
===================

**Poison-types**: (AH) Thanks to a resistance to Fairy-type (AH) attacks and a Super-Effective stab super effective STAB attack, Poison-types (AH) such as Haunter, Venusaur, and Garbodor are easily able to come in on (RC) Mega Audino and force it out Mega Audino, with Garbodor also being able to capitalize on most of its set's sets' passivity through Toxic Spikes. Venusaur is additionally able to threaten to set up against Mega Audino (RH) with Z-Celebrate (RC) and threatens it with a very powerful Sludge Bomb.

**Steel-types**: (AH, add colon) Steel-types (AH) such as Steelix and Klinklang easily resist Dazzling Gleam and only fear Fire Blast while easily forcing Mega Audino (RH) out with the threat of their STAB steel moves (RC) and, (AC) in Klinklang's case, the threat of it setting up on Mega-Audino. Silvally-Steel (AH) cannot threaten Mega Audino (RH) much outside of Toxic; (SC) however, (AC) it can use Mega Audino (RH) to easily Defog against its team (RC) and forces it to waste Heal Bell (RH) PP (RC) while taking little from anything a non-offensive set can use.

**Set Up setup Sweepers**: Mega Audino is generally extremely passive outside of threatening Toxic, so enemy setup sweepers such as Klinklang, Z-Celebrate Venusaur, Vivillon, and Braviary can easily boost up against it (RC) and use the boosts to break through its admittedly impressive defenses.
oosts to break through its admittedly impressive defenses.
 
Last edited:

Fireflame

Silksong when
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Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]
Thanks to high defensive stats and a workable defensive typing, Mega Audino is one of NU's premier walls, able to take on a large variety of the tier's attackers. An excellent ability pre-Mega Evolution also allows Mega-Audino Audino to easily keep itself healthy without needing to use a turn healing itself, helping it to reduce lost momentum. This combined with its Normal typing is usually enough to wall most of NU's special attackers, only requiring Audino to Mega Evolve f if the resistances and extra bulk the Mega Evolution brings are needed. Mega Audino also has access to an extremely wide support movepool, including many options such as Heal Bell, Wish, and Encore, as well as a wide offensive movepool, giving it exceptional coverage. However, very lackluster offensive stats, especially before Mega Evolving, force Mega Audino to rely on Toxic to deal damage, or otherwise it can be fairly passive.

[SET]
name: Defensive Pivot
move 1: Wish
move 2: Protect
move 3: Toxic / Heal Bell
move 4: Dazzling Gleam / Flamethrower / Knock Off
item: Audinite
ability: Regnerator
nature: Calm
evs: 252 HP / 4 Def / 252 SpD


[SET COMMENTS]
Moves
========
Wish allows Mega Audino to support its team by keeping their HP up while also healing itself, while and Protect prevents Mega Audino from being damaged on the turn that Wish heals it. Protect also allows Mega Audino to scout what move a Choiced foe will lock itself into while reducing the damage of any Z-Moves, such as a Fightinium Z-boosted High Jump Kick an All-Out Pummeling from Scrafty. Toxic allows Mega Audino to easily wear down many unboosted attackers in NU, especially combined with Protect. Heal Bell allows Mega Audino to keep its team status free while preventing itself from being worn down by Toxic. Dazzling Gleam is often Mega Audino's main attacking move, with good neutral coverage and nothing immune to it, while also allowing Mega Audino to check enemy Dark- and Dragon-types such as Scrafty and Guzzlord. Flamethrower allows Mega Audino to hit Toxic-immune foes such as Steelix, Klinklang, and Venusaur for super effective damage, preventing it from being a free switch for them. Knock Off allows Mega Audino to remove a foe's item, weakening Choiced attackers such as Vanilluxe and Vikavolt and removing Leftovers from defensive walls, allowing them to be worn down more easily. Toxic allows Mega Audino to easily wear down many unboosted attackers in NU, especially combined with Protect. Heal Bell allows Mega Audino to keep its team status free while preventing itself from being worn down by Toxic. (move descriptions need to match order of set slashes)

Set Details
========
Maximum HP investment allows Mega Audino to maximize the healing of its Wishes while also increasing its overall bulk. Maximum Special Defense investment and a Calm nature allow Mega Audino to wall many of NU's special attackers, taking 46% maximum from strong attacks such as Vanilluxe's Choice Specs-boosted Blizzard once Mega-(RH)Evolved whilst and avoiding a 2HKO from Choice Specs Guzzlord's Sludge Wave. An alternate alternative EV spread of 252 HP / 208 Def / 48 SpA with a Bold nature allows Mega Audino to take on physical attackers such as Malamar, Scrafty, and Sneasel much more reliably.

Usage Tips
========
Regenerator should be used to allow Audino to scout which moves dangerous enemy Choiced special attackers such as Vanilluxe lock themselves into, as this heavily reduces the risk of a wrong prediction. Afterwards, the user can choose to pivot Audino out again if the opponent foe deals significant damage to it. Thus, Audino should try to avoid Mega Evolving (RH) until it needs the additional Fairy typing, for example against Guzzlord or Scrafty. Audino should generally be brought into enemy special attackers such as Guzzlord, Vikavolt, and Vanilluxe to use its incredible special bulk to keep its team healthy, as well as using Wish to heal up its teammates and Heal Bell when needed.

Team Options
========

Thanks to its unique ability to check Heliolisk, Vanilluxe, Vikavolt, and Choice Specs Whimsicott reliably, Mega Audino can provide excellent role compression to many balance and stall teams in NU. Pokemon that appreciate Wish support such as Steelix, Rhydon, Silvally-Steel,(AC) and Hariyama are often great partners to this set, as it can patch up one of their major weaknesses. Pokemon that appreciate Mega Audino's ability to check many of the tier's Dark-types such as Rotom and Xatu can make great partners, with Xatu in particular also helping Mega Audino out by checking enemy Steelix and Garbodor and keeping entry hazards away. In general, entry hazard removal from Silvally-Steel, Xatu, and Rotom greatly helps Mega Audino out, as otherwise it cannot take advantage of Regenerator to its fullest. If you're using Knock Off, Pokemon that appreciate Steelix having its Leftovers removed such as Klinklang and Braviary can make great partners. If you're using Toxic, Pokemon that appreciate Slowbro, Vaporeon, and Cryogonal worn down such as Toxicroak, Delphox,(AC) and Sneasel are great options. Thanks to Mega Audino's weakness to enemy Poison-types, Pokemon such as Garbodor, Klinklang, and Steelix that can take on the likes of Venusaur and Garbodor are excellent partners. Mega Audino also functions excellently on stall teams, with Pokemon such as Pyukumuku mitigating its weakness to enemy setup sweepers and Pokemon such as Cryogonal removing hazards for it and preventing it from being worn down by repeated switches into enemy Vanilluxe. Heal Bell users such as Miltank, Vileplume, and Articuno can also help Mega Audino, as if not using Heal Bell itself, it is quite vulnerable to enemy Toxic poison. If using Heal Bell itself, Mega Audino can easily support teammates that are weak to Toxic such as Slowbro and Cryogonal while also supporting any teammates using Rest such as Type: Null.

[STRATEGY COMMENTS]
Other Options
=============
An offensive set running Calm Mind / Dazzling Gleam / Fire Blast or Surf / Psychic or Surf can be used to lure in and remove many typical checks such as Steelix, Garbodor, Venusaur, and Delphox; however, this heavily compromises Mega Audino's bulk, as it requires running maximum Special Attack and Speed. Encore prevents Mega Audino from becoming setup fodder for Pokemon such as Klinklang and Delphox, giving it the opportunity to switch into an appropriate teammate, though Z-Moves can bypass Encore. A Trick Room supporter set with Trick Room / Dazzling Gleam / Encore / Healing Wish allows Audino to gain momentum for a Trick Room team and restore their wallbreakers to full HP. A defensive Calm Mind set of Dazzling Gleam / Calm Mind / Rest or Wish / Sleep Talk or Protect can prove to be a potent sweeper for many defensively oriented teams, although it has major struggles clearing away enemy Steel- and Poison-types (AH) (keep hyphen remove comment) to enable a sweep,(AC) and can struggle to support its team as well as other sets, as well as and is generally being outclassed by Type: Null as a Normal-type sweeper.

Checks and Counters
===================

**Poison-types**: Thanks to a resistance to Fairy-type attacks and a super effective STAB attack, Poison-types (AH) (keep hyphen remove comment) such as Haunter, Venusaur, and Garbodor are easily able to come in on Mega Audino and force it out, with Garbodor also being able to capitalize on most of its sets' passivity through Toxic Spikes. Venusaur is additionally able to threaten to set up against Mega Audino with Z-Celebrate (RC) and threatens it with a very powerful Sludge Bomb.

**Steel-types**: Steel-types such as Steelix and Klinklang easily resist Dazzling Gleam,(AC) and only fear Fire Blast,(AC) and while easily forcing force Mega Audino out with the threat of their STAB moves and, in Klinklang's case, the threat of setting up. Silvally-Steel cannot threaten Mega Audino much outside of Toxic; however, it can use Mega Audino to easily Defog against its team,(AC) and forces it Audino to waste Heal Bell PP,(AC) and takes while taking little damage from anything a non-offensive set can use.

**Setup Sweepers**: Mega Audino is generally extremely passive outside of Toxic, so enemy setup sweepers such as Klinklang, Z-Celebrate Venusaur, Vivillon, and Braviary can easily boost up against it and use the boosts to break through its admittedly impressive defenses.
GP 2/2
 
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