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Alright, it's been a while since I did one of these. I'm Zephias and I was in charge of rigging this bad boy.
This was simultaneously one of the easiest rigs I've had in the CAP project and yet one of the most detailed in terms of bones, as well as probably the one with the most painful...
Okay, so I finally got free from college and illness to make a big dump on Cari's rig and animation.
First off, an introduction to the model and the rig. Cari was 100% the easiest prospect between the three of them. Quadrupeds tend to only be able to move certain ways and bend certain ways...