Recent content by majeur

  1. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    I just noticed this issue too, I am investigating it right now. I don't think it comes from the mobile client as I can reproduce the issue on the desktop client. Once every three times the desktop client stay stuck in the "Loading..." mode. Just to know, I did not followed showdown updates...
  2. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    Hi everyone, after a long time I just released alpha09 that brings big additions !! This version took a bit more time to release but I wanted to make sure every new feature was working fine ! Also with the current context outside, I had less time to work on this project. Anyway here it is ! Main...
  3. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    This app is still under developement and is in alpha, there is no public version. See this post:
  4. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    I just released alpha08 version !! This update comes really late because almost all the project code has been migrated to a new programming language (java to koltin). A lot of bug testings had to be done before starting working on new features. In general, a lot of crashes will be avoided thanks...
  5. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    everybody: It's been a while I did not post any release, I didn't have a lot of time but I worked pretty heavily on the teambuilder and I'm very happy with the result !!! Few more bug fixes and I'll be able to release a new version ! Thanks for the support guys ! Thanks buddy. If you are...
  6. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    Thanks Dil !! The perish song bug is already fixed (Omg that azumaril set is pure evil :blobpex:), also a lot of other volatile status had been better supported (yawn, taunt etc...) Also I'll inverstigate the target selection one asap. For the second battle bug: The client is supposed to be used...
  7. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    Important update: I figured out that I accidentally released the alpha07 version as a production release (meaning it is available to everyone, and no more through the closed alpha program). Because of some Google policies, there is no way to remove a production release so, to fix this, I made...
  8. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    I've been working quite a lot during past weeks on the project thanks to the quarantine! Hope everyone's fine here :jynx: ! Dil thanks a lot mate for your reports, it helps a lot because we all play different tiers or different teams and we can miss some pretty obvious bugs doing so (Like the...
  9. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    Well thanks a lot for the detailed report, it helps a lot (especially for the double target selection bug), and yeah sorry for the late answer. Thanks for the detailed report, I encountered this bug but could not find precise conditions on how it occurs. I'll investigate this. For those...
  10. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    Anyway, disconnections should be less frequent in the new version. No ! As long as you want to help, you can defintely post here ! EDIT I just released alpha06 version !! A lot of things have been done! For details see changelog here!
  11. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    You can type "/weak thepoke" in send message popup it'll show you what you need. Are you leaving the app ? or like putting it in background by opening another app ?
  12. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    Thanks, appreciate. Ok I'll take note for the next release. Youre help is more than welcome !! You can first read the Github repo's README and navigate through the code to get familiar with the project. If you need some explainations on some part of the code u can ask me!
  13. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    I released alpha05c version just to update client to showdown server change. I'll get back to work at beginning of 2020, wishing to all of you an happy new year.
  14. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    Guys, I just uploaded alpha05 version. I have finally achieved to implement support for double battles !! It also brings support for unanimated sprites, ie gen8 temporary 2D sprites. See the changelog post for other addings. Thanks to all for reporting bugs, it helps alot in making this client...
  15. majeur

    Programming [11/13-alpha09] Unofficial Showdown! Client for Android

    The current version does not support gen8, you could see [gen 8] tiers because tier list is comming directly from PS servers but, gigamax is not implemented yet and pokedex, moves etc are not up to date ! This will come quickly as there is not a lot of work to do. Glazed_Belmont : This is...
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